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Finalize SDFormat 1.10 specification #3

@diegoferigo

Description

@diegoferigo

Refer to: SDFormat 1.10.

Adding new elements is fairly easy, we do accept pull requests.

sdf

  • sdf/actor
  • sdf/light

world

  • world/audio
  • world/wind
  • world/include
  • world/atmosphere
  • world/gui
  • world/light
  • world/frame Add frames support #12
  • world/actor
  • world/plugin
  • world/road
  • world/spherical_coordinates
  • world/state
  • world/population

scene

  • scene/sky
  • scene/fog

state

  • state

physics

  • physics/dart
  • physics/simbody
  • physics/bullet
  • physics/ode

light

  • light

actor

  • actor

model

link

  • link/velocity_decay
  • link/sensor
  • link/projector
  • link/audio_sink
  • link/audio_source
  • link/battery
  • link/light
  • link/particle_emitter

sensor

  • sensor

joint

  • joint/gearbox_ratio
  • joint/gearbox_reference_body
  • joint/thread_pitch
  • joint/axis2
  • joint/physics
  • joint/sensor

collision

  • collision/laser_retro
  • collision/max_contacts
  • collision/surface

visual

  • visual/cast_shadows
  • visual/laser_retro
  • visual/transparency
  • visual/visibility_flags
  • visual/meta
  • visual/plugin

material

  • material/shader
  • material/render_order
  • material/double_sided
  • material/pbr

geometry

  • geometry/empty
  • geometry/heightmap/texture
  • geometry/heightmap/blend
  • geometry/heightmap/use_terrain_paging
  • geometry/heightmap/sampling
  • geometry/image
  • geometry/mesh/submesh
  • geometry/polyline

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