纯 Typescript 编写的计算器组件
服务于剑网三少林易筋经心法
初衷是希望把计算器的计算和公共部分抽离出来
这样可以做到最大程度的复用和简洁化
支持实时计算
Jx3-dps-core 使用文档
核心工具预先设置好的所有增益包括
-
易筋经奇穴版本(心诤 or 醍醐)
-
易经经大附魔
-
加速段位
-
阵法
-
小队技能增益
-
团队技能增益
-
套装增益
-
武器列表
-
附魔列表
-
特效腰椎
-
宴席
-
小吃小药
-
目标选择等
class Jx3DpsCore {
/**
* 增益群组类型
*
* @static
* @memberof Jx3DpsCore
*/
static GainGroupTypes = GainGroupTypes;
/**
* @param YiJinJingQiXueVersion 奇穴
* @param YiJinJingSkillEnchant 大附魔
*
* @static
* @memberof Jx3DpsCore
*/
static CalculatorVersions = {
YiJinJingQiXueVersion: YiJinJingQiXueVersion,
YiJinJingSkillEnchant: YiJinJingSkillEnchant,
};
/**
* 加速档位
*
* @static
* @memberof Jx3DpsCore
*/
static JiaSuList = JiaSuValue;
/**
* 阵法列表
*
* @static
* @memberof Jx3DpsCore
*/
static Formations = FormationList;
/**
* 小队技能增益列表
*
* @static
* @memberof Jx3DpsCore
*/
static TeamSkills = TeamSkillList;
/**
* 团队技能增益列表
*
* @static
* @memberof Jx3DpsCore
*/
static GroupSkills = GroupSkillList;
/**
* 套装增益列表
*
* @static
* @memberof Jx3DpsCore
*/
static SetBonusesGain = SetBonuseList;
/**
* 武器列表
*
* @static
* @memberof Jx3DpsCore
*/
static Weapons = WeaponList;
/**
* 装备附魔增益列表
*
* @static
* @memberof Jx3DpsCore
*/
static Enchants = EnChantsList;
/**
* 特效腰椎
*
* @static
* @memberof Jx3DpsCore
*/
static EffectSpines = EffectSpineList;
/**
* 宴席增益列表
*
* @static
* @memberof Jx3DpsCore
*/
static Banquet = BanquetList;
/**
* 目标列表
*
* @static
* @memberof Jx3DpsCore
*/
static Target = TargetListKeys;
/**
* 小吃小药列表
*
* @static
* @memberof Jx3DpsCore
*/
static Food = {
FoodEnhance: FoodEnhanceList,
DrugEnhance: DrugEnhanceList,
FoodSupport: FoodSupportList,
DrugSupport: DrugSupportList,
HomeFood: HomeFoodList,
WeaponEnchant: WeaponEnchantList,
HomeDrink: HomeDrinkList,
FestivalFood: FestivalFoodList,
};
/**
* 增益模块
*
* @type {GainModule}
* @memberof Jx3DpsCore
*/
public gainModule: GainModule;
/**
* 创建计算器的其他配置选项
*
* @private
* @type {Jx3DpsCoreOptions}
* @memberof Jx3DpsCore
*/
public jx3DpsCoreOptions: Jx3DpsCoreOptions;
/**
* 计算器核心core
*
* @private
* @type {DpsCore}
* @memberof Jx3DpsCore
*/
private core: DpsCore;
/**
* 计算器增益类support
*
* @private
* @type {Support}
* @memberof Jx3DpsCore
*/
public support: Support;
constructor(
coreOptions: CreateDpsCoreOptions,
supportOptions: SupportOptions,
jx3DpsCoreOptions: Jx3DpsCoreOptions
) {
this.core = createDpsCore(coreOptions);
this.support = new Support(supportOptions);
this.gainModule = new GainModule();
this.jx3DpsCoreOptions = jx3DpsCoreOptions;
}
}
/**
* 计算dps结果
* @method calculate
* @memberof Jx3DpsCore
*/
public calculate = (): CalculatorResult => {
return createCalculator(this.core, this.support, this.jx3DpsCoreOptions);
};
/**
* 计算收益结果
* @method profit
* @memberof Jx3DpsCore
*/
public profit = () => {
const pf = new Profit({ core: this.core, support: this.support });
return pf.calculatroProfit();
};
import Jx3DpsCore, { Support } from 'jx3-dps-core';
type CalculatorResult = {
dps: number;
total: number;
seconds: number;
skills: Skill[];
};
interface Jx3DpsCoreCalculateResult extends CalculatorResult {
profit: ProfitCore[];
}
const jdc = new Jx3DpsCore(
{
mainAttribute: 2904,
JiChuGongJi: 15984,
HuiXin: 32.93,
HuiXiao: 189.28,
PoFang: 54.05,
PoZhao: 4480,
WuShuang: 45.74,
JiaSu: 'YiDuanJiaSu',
WuQiShangHai: 2000,
}
);
jdc.setCalculatorVersion({
qiXueVersion: Jx3DpsCore.CalculatorVersions.YiJinJingQiXueVersion.XinZheng,
skillEnchant: Jx3DpsCore.CalculatorVersions.YiJinJingSkillEnchant.JinGangRiLun,
});
jdc.use(Jx3DpsCore.TeamSkills.JinGangNuMu);
jdc.use(Jx3DpsCore.TeamSkills.QinLongJue);
jdc.use({
name: 'UPDATE08-30',
type: 'Costom',
data: [{ gainTarget: 'damageBonus', value: 0.03, coverage: 1 }],
});
jdc.use({
name: '少林常驻破防加成',
type: 'Costom',
data: [{ gainTarget: 'SolarOvercomePercent', value: 0.15, coverage: 1 }],
});
const { dps, total, skills, profit } = jdc.calculate();