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Starred repositories

9 stars written in C++
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LLM inference in C/C++

C++ 73,803 10,647 Updated Feb 10, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,814 686 Updated Jan 17, 2025

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

C++ 3,106 386 Updated Apr 19, 2024

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

C++ 2,546 463 Updated Dec 17, 2024

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,322 381 Updated Feb 16, 2023

OpenGL学习脚印配套代码

C++ 643 450 Updated Apr 24, 2017

A native alternative to the heavy Electron Unity Hub, written in C++

C++ 384 24 Updated Jan 23, 2025

CPU and memory profiling tools for Unity3D

C++ 221 56 Updated Aug 14, 2022

Sweep And Prune algorithm for game engines based on Matthew Leibowitz article, written in C++.

C++ 8 2 Updated Feb 21, 2021