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Description
What is this feature about?
PR #415 introduced the biggest breaking change in the next major version, a standard of creating game ids (GIDs).
This is a problem as user cannot migrate easily to this version without rechecking what their game's new id is.
While adding this 'translation' layer, we could find cases where:
- Newly supported Game has id X
- Older supported Game with new id is Y but old id is X
And what would we want to do here? Prioritize newly ids or older ones?
This could go multiple ways:
- Look only for new ids.
- Prioritize new ids, if none is found, look for the old ones.
- Prioritize old ids, if none is found, look for the newer ones.
- Look only for old ids.
I for one think that we should look only for new ids by default (solution 1) and have an additional field that does solution 3.
Additional context/references
Talked some more about this in #487.