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This implements the planned standardisation on UTF-8 labels for all strings (object labels, game titles, game descriptions). Encoding/decoding is now done consistently in `pygambit`. There was inconsistency in the wxWidgets encoding/decoding (between using the system conversion and UTF-8); this has been standardised. The temporary ASCII-only wxWidgets label editor has been removed.
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@d-kad as you were involved in the temporary restriction to ASCII, please look through this, especially vis-a-vis test cases. |
d-kad
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Aug 3, 2026
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This implements the planned standardisation on UTF-8 labels for all strings (object labels, game titles, game descriptions).
Encoding/decoding is now done consistently in
pygambit.There was inconsistency in the wxWidgets encoding/decoding (between using the system conversion and UTF-8); this has been standardised.
The temporary ASCII-only wxWidgets label editor has been removed.