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Fix output glsl error when function overload
exists in shaderlab source code
#2001
Merged
GuoLei1990
merged 14 commits into
galacean:dev/1.2
from
Sway007:fix/shaderlab/function_overload
Feb 21, 2024
Merged
Fix output glsl error when function overload
exists in shaderlab source code
#2001
GuoLei1990
merged 14 commits into
galacean:dev/1.2
from
Sway007:fix/shaderlab/function_overload
Feb 21, 2024
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…/shaderlab/function_overload
GuoLei1990
approved these changes
Feb 21, 2024
GuoLei1990
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Feb 26, 2024
* dev/1.2: (29 commits) Add `Preprocessor` in `ShaderLab` (galacean#2009) "v1.2.0-alpha.11" Add ShaderLab package umd entry (galacean#2006) Fix primitive e2e error (galacean#2007) "v1.2.0-alpha.10" "v1.1.0-beta.49" "v1.1.0-beta.48" Physics raycast hitResult add shape (galacean#2004) Fix output glsl error when `function overload` exists in shaderlab source code (galacean#2001) refactor: adapter shadowFadeBorder exported from editor (galacean#1999) refactor(render-sort-compare): opt compare code (galacean#2002) feat: modify the method of generating the path (galacean#2000) "v1.1.0-beta.47" Fix`gl.MIN` and `gl.MAX` doesn't exist in `webgl1` (galacean#1990) Fix glb/gltf use extension parse (galacean#1992) "v1.1.0-beta.46" Fix query path error (galacean#1986) "v1.1.0-beta.45" "v1.1.0-beta.44" Fix the problem of resetting `HtmlCanvas.ClientXXX` when call `canvas.resizeByClientSize()` (galacean#1984) ...
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Map<string, IGlobal[]>
ShaderFactory.unRegisterInclude