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arch64 is probably meant for aarch64, but forgets arm64 which is the iOS way.
But this needs simplification: LP64 is 64 bits, ILP32 is 32 bits. Checking for the target architecture is not the way to go and leads to mistaks like this.
Not a bug, just a simplification of something already messy.
Quickly tested using:
$CXX nova/external/glm/glm/detail/setup.hpp -dM -E | grep GLM_MODEL
$CXX -m32 nova/external/glm/glm/detail/setup.hpp -dM -E | grep GLM_MODEL
$CXX -mx32 nova/external/glm/glm/detail/setup.hpp -dM -E | grep GLM_MODEL
$CXX --target=armv7a nova/external/glm/glm/detail/setup.hpp -dM -E | grep GLM_MODEL
$CXX --target=aarch64 nova/external/glm/glm/detail/setup.hpp -dM -E | grep GLM_MODEL
CXX = gcc clang g++ clang++