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Playblasts will now be generated with the correctly selected camera.
Selection exports now work when objects are in edit mode. There's a new validator that includes a fix to set the objects to OBJECT mode.

  • I have added automatic tests where applicable.
  • The PR contains a description of what has been changed.
  • The description contains manual test instructions.
  • The PR contains update to the release notes.
  • The PR contains update to the documentation.

This PR has been tested on :

  • Windows.
  • MacOs.
  • Linux.

Playblasts will now be generated with the correctly selected
camera.
Selection exports now work when objects are in edit mode.
There's a new validator that includes a fix to set the objects
to OBJECT mode.
@dennisweil dennisweil requested a review from lluisCM November 26, 2024 08:35
@dennisweil dennisweil requested a review from a team as a code owner November 26, 2024 08:35
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Coverage report

This PR does not seem to contain any modification to coverable code.

f'Some objects are still in EDIT mode. {[_.name for _ in mesh_objects_in_edit_mode]}'
)
raise PluginValidationError(
message="Foobar",
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Add a proper message

@lluisCM lluisCM merged commit 7265149 into main Nov 26, 2024
7 checks passed
@lluisCM lluisCM deleted the backlog/blender-undo-fail-in-default-scene branch November 26, 2024 09:43
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3 participants