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Frictions fails to render due to low-spec ( Even with resource limits in preferences ) #781

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@MTSyntho

I've been working on a project for a little while on a Linux machine, the amount of RAM present isn't much, sitting at just 4GB RAM + 50% zram.
As I went to go and render the video, it reaches roughly ~57% before being killed by the OS with an OOM killer since it eats all of it during the render.
I figured it was because the software had no limits applied, so using the built-in options in preferences, I tried to turn it down but even with it enabled, it seemingly goes beyond the set limits

Image

So I can't actually render the video, leaving me with a corrupt video incomplete video.
I tried an MKV render since those can be interrupted and still be played back, but it appears to flicker. I did the render on windows just to check.
It appears github won't let me attach it though... but some layers just flicker in and out of existence.
Edit - I rendered it out in 60 frame chunks and stichied it w/ ffmpeg:
https://github.com/user-attachments/assets/093ed908-c3e3-469b-8b39-1483c49b0eca

I don't even know if it's worth making this issue since it's mostly because of my bad specs to begin with, but I did expect the render to be slow due to the low ram pressure, not a crash...

Right now my best shot is probably render in 60 frame chunks, in PNG sequence just to be safe until I can obtain more sufficient hardware

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