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Generate barrel files for Dart and Flutter packages with build_runner based on code annotations

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pub package

Generate barrel files for Dart and Flutter packages with build_runner based on code annotations.

Motivation

Barrel files

In Dart, visibility of a class, global variable or any other top-level element can be limited to a single library (single .dart file or a group of .dart files united with part and part of directives) by simply naming those elements with _ prefix. This way, information about code visibility in as close to the code itself as possible.

However, there is no similar mechanism to scope code elements visibility to a package where they are located, keeping them accessible to all the rest of the code in the same package, but making them inaccessible from outside. To reach the same effect, when creating a Dart or Flutter package, it is common to put all .dart files under the /lib/src folder and create a new .dart file under the /lib folder (usually named after the package), that contains export directives for files and Dart code elements that should be exposed from that package. These files are called "barrel files".

This approach helps with encapsulation as users of these packages will get warnings if they import a file from the /lib/src folder instead of importing one of barrel files from the /lib folder. However, in this case the information about code visibility gets detached from the code itself and is controlled in a barrel file in a different location.

Generated barrel files

For packages that rely on code-generation with build_runner, it can be beneficial to use the barrel_files package to create barrel files based on annotations placed directly above code elements that should be visible outside those packages.

A special annotation to mark public code provides information about code visibility right where it is needed - next to the code itself!

Usage

Add dependencies

Add barrel_files_annotation to dependencies and barrel_files to dev_dependencies section of the pubspec.yaml file:

dependencies:
  barrel_files_annotation:
  ...

dev_dependencies:
  barrel_files: 
  build_runner:
  ...

Annotate public elements

Annotate classes, enums, global constants and any other top level elements that are not private to the package with @includeInBarrelFile:

import 'package:barrel_files_annotation/barrel_files_annotation.dart';

@includeInBarrelFile
class ExampleClass {}

@includeInBarrelFile
const exampleGlobalConst = 0;

@includeInBarrelFile
enum ExampleEnum {one, two, three}

@includeInBarrelFile
String exampleFunction() => 'example';

@includeInBarrelFile
typedef ExampleTypeDef = void Function(int i);

Generate barrel file

To run the code generator, execute the following command:

dart run build_runner build --delete-conflicting-outputs

A new .dart file will be created under the /lib folder. If the example usage of @includeInBarrelFile annotation above is located in the lib/src/example_input.dart file of the example_package package, the output will be:

// GENERATED CODE - DO NOT MODIFY BY HAND

export 'package:example_package/src/example_input.dart'
    show
        ExampleClass,
        ExampleEnum,
        ExampleTypeDef,
        exampleFunction,
        exampleGlobalConst;

By default, barrel file name matches the package name, example_package in the example above.

To customize the generated file name (and possibly location), create or modify the build.yaml file located next to the pubspec.yaml file:

targets:
  $default:
    builders:
      barrel_files|barrel_files:
        options:
          barrel_file_name: "custom_example.dart"

This setup will result in lib/custom_example.dart barrel file being created.

Constraints

barrel_files supports only one barrel file generation.

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Generate barrel files for Dart and Flutter packages with build_runner based on code annotations

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