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If system.bonuses.mwak.damage === "0", then all AEs with the same attribute are ignored #4924

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krbz999 opened this issue Dec 25, 2024 · 0 comments

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@krbz999
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krbz999 commented Dec 25, 2024

Repro:

  • In special traits, set system.bonuses.mwak.damage to 0.
  • Add an AE with system.bonuses.mwak.damage | Add | 1d123.
  • Roll damage with a melee weapon.
  • The 1d123 is not added.
  • Disable the AE, remove the 0 in Special Traits, re-enable the AE.
  • Roll damage with a melee weapon.
  • The 1d123 is added as expected.
krbz999 added a commit to krbz999/dnd5e that referenced this issue Dec 25, 2024
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