Tip
This fork allows fragment shader usage.
10-26-2025-12_48_14.4.mp4
Add to hyprlock.conf
shader {
frag_path = /path/to/shader.frag
}This adds a new layer to hyprlock, works well with a transparent background to make some pretty neat looking overlays as your existing background config should still remain intact.
Build with:
cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Release -S . -B ./build
cmake --build ./build --config Release --target hyprlock -j`nproc 2>/dev/null || getconf _NPROCESSORS_CONF`Move hyprlock to /usr/local/bin/hyprlock so it won't conflict with your system-wide hyprlock.
sudo mv ./build/hyprlock /usr/local/bin/Example shader: https://gist.github.com/mashaal/0c352c1d92767de0e4b804451c29f5ae
Hyprland's simple, yet multi-threaded and GPU-accelerated screen locking utility.
- Uses the ext-session-lock protocol
- Support for fractional-scale
- Fully GPU accelerated
- Multi-threaded resource acquisition
- Blurred screenshot as the background
- Native fingerprint support (using libfprint's dbus interface)
- Some of Hyprland's eyecandy: gradient borders, blur, animations, shadows, etc.
- and more...
pacman -S hyprlock # binary x86 tagged release
# or
yay -S hyprlock-git # compiles from latest sourceYou need the following dependencies
- cairo
- hyprgraphics
- hyprlang
- hyprutils
- hyprwayland-scanner
- mesa (required is libgbm, libdrm and the opengl runtime)
- pam
- pango
- sdbus-cpp (>= 2.0.0)
- wayland-client
- wayland-protocols
- xkbcommon
Sometimes distro packages are missing required development files.
Such distros usually offer development versions of library package - commonly suffixed with -devel or -dev.
Building:
cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Release -S . -B ./build
cmake --build ./build --config Release --target hyprlock -j`nproc 2>/dev/null || getconf _NPROCESSORS_CONF`Installation:
sudo cmake --install build