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package main | ||
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import ( | ||
"fmt" | ||
"math" | ||
"os" | ||
"sort" | ||
) | ||
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const ( | ||
// D = math.Pi | ||
S = 2 | ||
) | ||
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type Point struct { | ||
X, Y float64 | ||
} | ||
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func (a Point) Lerp(b Point, t float64) Point { | ||
x := a.X + (b.X-a.X)*t | ||
y := a.Y + (b.Y-a.Y)*t | ||
return Point{x, y} | ||
} | ||
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type Segment struct { | ||
P0, P1 Point | ||
} | ||
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type Circle struct { | ||
X, Y, R float64 | ||
} | ||
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func (c Circle) ContainsPoint(p Point) bool { | ||
return math.Hypot(p.X-c.X, p.Y-c.Y) < c.R | ||
} | ||
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func (c Circle) Discretize(n int) []Point { | ||
points := make([]Point, n) | ||
for i := range points { | ||
t := float64(i) / float64(n-1) | ||
a := 2 * math.Pi * t | ||
x := math.Cos(a)*c.R + c.X | ||
y := math.Sin(a)*c.R + c.Y | ||
points[i] = Point{x, y} | ||
} | ||
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return points | ||
} | ||
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func (c Circle) IntersectLine(p0, p1 Point) (float64, float64, bool) { | ||
dx := p1.X - p0.X | ||
dy := p1.Y - p0.Y | ||
A := dx*dx + dy*dy | ||
B := 2 * (dx*(p0.X-c.X) + dy*(p0.Y-c.Y)) | ||
C := (p0.X-c.X)*(p0.X-c.X) + (p0.Y-c.Y)*(p0.Y-c.Y) - c.R*c.R | ||
det := B*B - 4*A*C | ||
if A <= 0 || det <= 0 { | ||
return 0, 0, false | ||
} | ||
t0 := (-B + math.Sqrt(det)) / (2 * A) | ||
t1 := (-B - math.Sqrt(det)) / (2 * A) | ||
return t0, t1, true | ||
} | ||
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func makeCircles(circleRadius, visibleRadius float64) []Circle { | ||
var circles []Circle | ||
a := int(math.Ceil(circleRadius + visibleRadius)) | ||
for y := -a; y <= a; y++ { | ||
for x := -a; x <= a; x++ { | ||
cx := float64(x) | ||
cy := float64(y) | ||
if math.Hypot(cx, cy) <= circleRadius+visibleRadius { | ||
circles = append(circles, Circle{cx, cy, circleRadius}) | ||
} | ||
} | ||
} | ||
return circles | ||
} | ||
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func count(circles []Circle, p Point) int { | ||
var result int | ||
for _, c := range circles { | ||
if c.ContainsPoint(p) { | ||
result++ | ||
} | ||
} | ||
return result | ||
} | ||
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type splitFunc func(Point) bool | ||
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func split(circles []Circle, p0, p1 Point, f splitFunc) []Segment { | ||
var ts []float64 | ||
for _, c := range circles { | ||
t0, t1, ok := c.IntersectLine(p0, p1) | ||
if ok { | ||
ts = append(ts, t0) | ||
ts = append(ts, t1) | ||
} | ||
} | ||
sort.Float64s(ts) | ||
var segments []Segment | ||
for i := 1; i < len(ts); i++ { | ||
t0 := ts[i-1] | ||
t1 := ts[i] | ||
if t1 < 0 || t0 > 1 { | ||
continue | ||
} | ||
t0 = math.Max(t0, 0) | ||
t1 = math.Min(t1, 1) | ||
t := (t0 + t1) / 2 | ||
p := p0.Lerp(p1, t) | ||
if f(p) { | ||
q0 := p0.Lerp(p1, t0) | ||
q1 := p0.Lerp(p1, t1) | ||
segments = append(segments, Segment{q0, q1}) | ||
} | ||
} | ||
return segments | ||
} | ||
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func run(path string, d, s float64) error { | ||
file, err := os.Create(path) | ||
if err != nil { | ||
return err | ||
} | ||
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circles := makeCircles(d/2, s*math.Sqrt(2)) | ||
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x0 := -s | ||
x1 := s | ||
y0 := -s | ||
y1 := s | ||
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f := func(p Point) bool { | ||
return count(circles, p)%2 == 1 | ||
} | ||
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g := func(p Point) bool { | ||
return math.Hypot(p.X, p.Y) <= s | ||
} | ||
outer := []Circle{Circle{0, 0, s}} | ||
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const n = 200 | ||
for i := 0; i <= n; i++ { | ||
t := float64(i) / float64(n) | ||
y := y0 + (y1-y0)*t | ||
p0 := Point{x0, y} | ||
p1 := Point{x1, y} | ||
segments := split(circles, p0, p1, f) | ||
for _, s := range segments { | ||
clipped := split(outer, s.P0, s.P1, g) | ||
for _, cs := range clipped { | ||
fmt.Fprintf(file, "%g,%g %g,%g\n", cs.P0.X, cs.P0.Y, cs.P1.X, cs.P1.Y) | ||
} | ||
} | ||
} | ||
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for _, c := range circles { | ||
points := c.Discretize(360) | ||
for i := 1; i < len(points); i++ { | ||
p0 := points[i-1] | ||
p1 := points[i] | ||
clipped := split(outer, p0, p1, g) | ||
for _, cs := range clipped { | ||
fmt.Fprintf(file, "%g,%g %g,%g\n", cs.P0.X, cs.P0.Y, cs.P1.X, cs.P1.Y) | ||
} | ||
} | ||
} | ||
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points := outer[0].Discretize(360) | ||
for _, p := range points { | ||
fmt.Fprintf(file, "%g,%g ", p.X, p.Y) | ||
} | ||
fmt.Fprintf(file, "\n") | ||
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return nil | ||
} | ||
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func main() { | ||
d0 := 1.0 | ||
d1 := math.Pi | ||
n := 48 | ||
for i := 0; i < n; i++ { | ||
t := float64(i) / float64(n-1) | ||
d := d0 + (d1-d0)*t | ||
path := fmt.Sprintf("overlapping_circles/%.8f.axi", d) | ||
fmt.Println(path) | ||
run(path, d, S) | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,48 @@ | ||
import axi | ||
import os | ||
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N_PER_ROW = 8 | ||
SPACING = 2 | ||
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def load(path): | ||
d = axi.Drawing.load(path) | ||
d = d.scale_to_fit(1.9, 1.9) | ||
d = d.join_paths(0.5 / 25.4) | ||
d = d.sort_paths() | ||
d = d.join_paths(0.5 / 25.4) | ||
d = d.origin() | ||
return d | ||
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def main(): | ||
dirname = 'overlapping_circles' | ||
i = 0 | ||
j = 0 | ||
x = 0 | ||
y = 0 | ||
drawing = axi.Drawing([]) | ||
for filename in sorted(os.listdir(dirname)): | ||
if not filename.endswith('.axi'): | ||
continue | ||
path = os.path.join(dirname, filename) | ||
print(path) | ||
d = load(path) | ||
d = d.translate(x, y) | ||
drawing.add(d) | ||
x += SPACING | ||
i += 1 | ||
if i == N_PER_ROW: | ||
i = 0 | ||
j += 1 | ||
x = 0 | ||
if j % 2: | ||
x = SPACING / 2 | ||
y += SPACING * 0.866 | ||
d = drawing | ||
d = d.center(*axi.A3_SIZE) | ||
print(len(d.paths)) | ||
im = d.render(bounds=axi.A3_BOUNDS, line_width = 0.4 / 25.4) | ||
im.write_to_png('overlapping_circles.png') | ||
d.dump('overlapping_circles.axi') | ||
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if __name__ == '__main__': | ||
main() |