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NifSkope-2.0.dev11-20250331

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@fo76utils fo76utils released this 31 Mar 22:31
· 15 commits to develop since this release
  • New spell for simplifying BSTriShape meshes, using meshoptimizer. It is recommended to remove duplicate vertices first before simplification. Casting the spell without a selection simplifies the whole model (experimental), and there is also a batch spell that processes each shape separately with the last used settings.
  • Texture chooser dialogs show a preview and information about the selected file. The resolution of the preview can be configured in the general settings.
  • Material and texture browsers have a new button to extract the selected item(s). Note that this feature does not support extracting Starfield materials.
  • Added batch versions of Remove Unused Vertices, Remove Duplicate Vertices and Optimize Indices.
  • Improved the performance of Remove Unused Vertices on BSTriShape geometry.
  • Implemented 'Remove Duplicate Vertices' for BSTriShape geometry (skin partitions are not supported).
  • Mesh spells that change the number of vertices or triangles in a BSTriShape now correctly update the data size, and it is also calculated on updating bounds.
  • Fixed emissive color on Fallout 3/New Vegas meshes using BSShaderNoLightingProperty.
  • Fixed the sort order of Havok action blocks in the Reorder Blocks spell.
  • Fixed a rendering issue on Windows with AMD GPUs.