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Empty player list on phase transition, despawn skulls, always reset w…
…eather (GeyserMC#4847) * Empty player list on transition, despawn skulls * Always reset weather
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49 changes: 49 additions & 0 deletions
49
...org/geysermc/geyser/translator/protocol/java/JavaFinishConfigurationPacketTranslator.java
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/* | ||
* Copyright (c) 2024 GeyserMC. http://geysermc.org | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in | ||
* all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
* THE SOFTWARE. | ||
* | ||
* @author GeyserMC | ||
* @link https://github.com/GeyserMC/Geyser | ||
*/ | ||
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package org.geysermc.geyser.translator.protocol.java; | ||
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import org.cloudburstmc.protocol.bedrock.packet.PlayerListPacket; | ||
import org.geysermc.geyser.entity.type.player.PlayerEntity; | ||
import org.geysermc.geyser.session.GeyserSession; | ||
import org.geysermc.geyser.translator.protocol.PacketTranslator; | ||
import org.geysermc.geyser.translator.protocol.Translator; | ||
import org.geysermc.mcprotocollib.protocol.packet.configuration.clientbound.ClientboundFinishConfigurationPacket; | ||
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@Translator(packet = ClientboundFinishConfigurationPacket.class) | ||
public class JavaFinishConfigurationPacketTranslator extends PacketTranslator<ClientboundFinishConfigurationPacket> { | ||
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@Override | ||
public void translate(GeyserSession session, ClientboundFinishConfigurationPacket packet) { | ||
// Clear the player list, as on Java the player list is cleared after transitioning from config to play phase | ||
PlayerListPacket playerListPacket = new PlayerListPacket(); | ||
playerListPacket.setAction(PlayerListPacket.Action.REMOVE); | ||
for (PlayerEntity otherEntity : session.getEntityCache().getAllPlayerEntities()) { | ||
playerListPacket.getEntries().add(new PlayerListPacket.Entry(otherEntity.getTabListUuid())); | ||
} | ||
session.sendUpstreamPacket(playerListPacket); | ||
session.getEntityCache().removeAllPlayerEntities(); | ||
} | ||
} |
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