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Empty player list on phase transition, despawn skulls, always reset w…
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…eather (GeyserMC#4847)

* Empty player list on transition, despawn skulls

* Always reset weather
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OurLobanov committed Jul 20, 2024
1 parent 97f181a commit 7648478
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Showing 5 changed files with 80 additions and 22 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -141,6 +141,10 @@ public Collection<PlayerEntity> getAllPlayerEntities() {
return playerEntities.values();
}

public void removeAllPlayerEntities() {
playerEntities.clear();
}

public void addBossBar(UUID uuid, BossBar bossBar) {
bossBars.put(uuid, bossBar);
bossBar.addBossBar();
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Expand Up @@ -50,9 +50,9 @@
public class SkullCache {
private final int maxVisibleSkulls;
private final boolean cullingEnabled;

private final int skullRenderDistanceSquared;

/**
* The time in milliseconds before unused skull entities are despawned
*/
Expand Down Expand Up @@ -243,8 +243,16 @@ private void reassignSkullEntity(Skull skull) {
}

public void clear() {
for (Skull skull : skulls.values()) {
if (skull.entity != null) {
skull.entity.despawnEntity();
}
}
skulls.clear();
inRangeSkulls.clear();
for (SkullPlayerEntity skull : unusedSkullEntities) {
skull.despawnEntity();
}
unusedSkullEntities.clear();
totalSkullEntities = 0;
lastPlayerPosition = null;
Expand Down Expand Up @@ -279,4 +287,4 @@ public static class Skull {
private final Vector3i position;
private int distanceSquared;
}
}
}
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@@ -0,0 +1,49 @@
/*
* Copyright (c) 2024 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/

package org.geysermc.geyser.translator.protocol.java;

import org.cloudburstmc.protocol.bedrock.packet.PlayerListPacket;
import org.geysermc.geyser.entity.type.player.PlayerEntity;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
import org.geysermc.geyser.translator.protocol.Translator;
import org.geysermc.mcprotocollib.protocol.packet.configuration.clientbound.ClientboundFinishConfigurationPacket;

@Translator(packet = ClientboundFinishConfigurationPacket.class)
public class JavaFinishConfigurationPacketTranslator extends PacketTranslator<ClientboundFinishConfigurationPacket> {

@Override
public void translate(GeyserSession session, ClientboundFinishConfigurationPacket packet) {
// Clear the player list, as on Java the player list is cleared after transitioning from config to play phase
PlayerListPacket playerListPacket = new PlayerListPacket();
playerListPacket.setAction(PlayerListPacket.Action.REMOVE);
for (PlayerEntity otherEntity : session.getEntityCache().getAllPlayerEntities()) {
playerListPacket.getEntries().add(new PlayerListPacket.Entry(otherEntity.getTabListUuid()));
}
session.sendUpstreamPacket(playerListPacket);
session.getEntityCache().removeAllPlayerEntities();
}
}
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Expand Up @@ -76,25 +76,6 @@ public void translate(GeyserSession session, ClientboundLoginPacket packet) {
// Remove extra hearts, hunger, etc.
entity.resetAttributes();
entity.resetMetadata();

// Reset weather
if (session.isRaining()) {
LevelEventPacket stopRainPacket = new LevelEventPacket();
stopRainPacket.setType(LevelEvent.STOP_RAINING);
stopRainPacket.setData(0);
stopRainPacket.setPosition(Vector3f.ZERO);
session.sendUpstreamPacket(stopRainPacket);
session.setRaining(false);
}

if (session.isThunder()) {
LevelEventPacket stopThunderPacket = new LevelEventPacket();
stopThunderPacket.setType(LevelEvent.STOP_THUNDERSTORM);
stopThunderPacket.setData(0);
stopThunderPacket.setPosition(Vector3f.ZERO);
session.sendUpstreamPacket(stopThunderPacket);
session.setThunder(false);
}
}

session.setWorldName(spawnInfo.getWorldName());
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16 changes: 16 additions & 0 deletions core/src/main/java/org/geysermc/geyser/util/DimensionUtils.java
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,7 @@

import org.cloudburstmc.math.vector.Vector3f;
import org.cloudburstmc.math.vector.Vector3i;
import org.cloudburstmc.protocol.bedrock.data.LevelEvent;
import org.cloudburstmc.protocol.bedrock.data.PlayerActionType;
import org.cloudburstmc.protocol.bedrock.packet.*;
import org.geysermc.geyser.entity.type.Entity;
Expand Down Expand Up @@ -110,6 +111,21 @@ public static void switchDimension(GeyserSession session, int javaDimension) {
// Effects are re-sent from server
entityEffects.clear();

// Always reset weather, as it sometimes suddenly starts raining. See https://github.com/GeyserMC/Geyser/issues/3679
LevelEventPacket stopRainPacket = new LevelEventPacket();
stopRainPacket.setType(LevelEvent.STOP_RAINING);
stopRainPacket.setData(0);
stopRainPacket.setPosition(Vector3f.ZERO);
session.sendUpstreamPacket(stopRainPacket);
session.setRaining(false);
LevelEventPacket stopThunderPacket = new LevelEventPacket();
stopThunderPacket.setType(LevelEvent.STOP_THUNDERSTORM);
stopThunderPacket.setData(0);
stopThunderPacket.setPosition(Vector3f.ZERO);
session.sendUpstreamPacket(stopThunderPacket);
session.setThunder(false);


//let java server handle portal travel sound
StopSoundPacket stopSoundPacket = new StopSoundPacket();
stopSoundPacket.setStoppingAllSound(true);
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