Skip to content

In unified Metal/OpenGL iOS builds, put renderer selection behind runtime flag. #42396

@chinmaygarde

Description

@chinmaygarde
No description provided.

Metadata

Metadata

Assignees

Labels

engineflutter/engine related. See also e: labels.

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions