This repository was archived by the owner on Feb 25, 2025. It is now read-only.
Match Windows logic for picking RGB/BGR textures. #55121
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
The existing code had a lot of additional checks that didn't seem to need to be there.
BGR could be passed back to Flutter, but this was never used in creating the texture.
There has been a report of a Flutter app on Linux with swapped red and blue color channels, so this seems like it is likely not working on some drivers.
The original logic was introduced in f104bad