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[Impeller] disabling the color write mask seems to improve performance on iOS compared to just the blend options. #53322
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jonahwilliams:dest_disable_blending
Jun 12, 2024
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Original file line number | Diff line number | Diff line change |
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@@ -40,6 +40,7 @@ void ContentContextOptions::ApplyToPipelineDescriptor( | |
color0.format = color_attachment_pixel_format; | ||
color0.alpha_blend_op = BlendOperation::kAdd; | ||
color0.color_blend_op = BlendOperation::kAdd; | ||
color0.write_mask = ColorWriteMaskBits::kAll; | ||
|
||
switch (pipeline_blend) { | ||
case BlendMode::kClear: | ||
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@@ -69,6 +70,7 @@ void ContentContextOptions::ApplyToPipelineDescriptor( | |
color0.dst_color_blend_factor = BlendFactor::kOne; | ||
color0.src_alpha_blend_factor = BlendFactor::kZero; | ||
color0.src_color_blend_factor = BlendFactor::kZero; | ||
color0.write_mask = ColorWriteMaskBits::kNone; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I suppose it makes sense that this is correct. Have no clue why it could be faster. RSLGTM? |
||
break; | ||
case BlendMode::kSourceOver: | ||
color0.dst_alpha_blend_factor = BlendFactor::kOneMinusSourceAlpha; | ||
|
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This is just explicitly specifying the default value of the write mask as initialized in the ColorAttachmentDescriptor. Are there cases where we do modify it mask when we create the pipeline descriptor? Perhaps its better to be explicit.
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Just being explicit.