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Initialize skwasm codecs before handing them back to the user. #43274
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eyebrowsoffire:codec_initialization
Jun 27, 2023
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Original file line number | Diff line number | Diff line change | ||||||
---|---|---|---|---|---|---|---|---|
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@@ -369,11 +369,12 @@ class SkwasmRenderer implements Renderer { | |||||||
if (contentType == null) { | ||||||||
throw Exception('Could not determine content type of image from data'); | ||||||||
} | ||||||||
final ui.Codec baseDecoder = SkwasmImageDecoder( | ||||||||
final SkwasmImageDecoder baseDecoder = SkwasmImageDecoder( | ||||||||
contentType: contentType, | ||||||||
dataSource: list.toJS, | ||||||||
debugSource: 'encoded image bytes', | ||||||||
); | ||||||||
await baseDecoder.initialize(); | ||||||||
if (targetWidth == null && targetHeight == null) { | ||||||||
return baseDecoder; | ||||||||
} | ||||||||
|
@@ -395,11 +396,13 @@ class SkwasmRenderer implements Renderer { | |||||||
if (contentType == null) { | ||||||||
throw Exception('Could not determine content type of image at url $uri'); | ||||||||
} | ||||||||
return SkwasmImageDecoder( | ||||||||
final SkwasmImageDecoder decoder = SkwasmImageDecoder( | ||||||||
contentType: contentType, | ||||||||
dataSource: response.body as JSAny, | ||||||||
debugSource: uri.toString(), | ||||||||
); | ||||||||
await decoder.initialize(); | ||||||||
return decoder; | ||||||||
Comment on lines
+404
to
+405
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. If
(And returned the initialized You could just |
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} | ||||||||
|
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@override | ||||||||
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Not sure how the error manifested on the failing tests, but it may make sense to spit out a warning on the
SkwasmImageDecoder
if users attempt to call method instances before they callinitialize()
? It doesn't look like an optional method to call, right?There was a problem hiding this comment.
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Yeah, the whole point of this change is that we should never hand the codec back to the user in an uninitialized state. Particularly because the
ui.Codec
API doesn't have theinitialize
method on it. So I don't think there is any reason to have warnings, vending an uninitialized codec is an error of the engine.