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[Impeller] Fix EntityPass target flip for Vulkan #40701

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Mar 28, 2023

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@bdero bdero commented Mar 28, 2023

Re-enables AiksTest.CanRenderClippedLayers and DisplayListTest.CanDrawBackdropFilter for Vulkan.

  • Use the resolve texture descriptor when making the second texture instead of the texture field (this was the real bug).
  • Removed the non-MSAA logic from EntityPassTarget::Flip, as it should only ever be called when MSAA is in use.

@bdero bdero self-assigned this Mar 28, 2023
@bdero bdero requested a review from chinmaygarde March 28, 2023 05:00
@bdero bdero changed the title [Impeller] Fix EntityPass target flip [Impeller] Fix EntityPass target flip for Vulkan Mar 28, 2023
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