This repository was archived by the owner on Feb 25, 2025. It is now read-only.
[Win32] Eliminate use of OpenGL ES 3.1 symbols #32780
Merged
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In ANGLE commit 232e523656fccfacabeb8e5ce0cbc2e6dcc1ec4e, an Open GL
extension API was removed from ANGLE which included several symbols that
are not available until OpenGL ES 3.2. This was removed since it had no
known users, and cut the number of entrypoints ANGLE exports in half,
saving 130kB on Android.
Of the removed symbols, the Windows embedder used two:
replaced with GL_RGBA which is lenient since it doesn't ask for a
specific size.
https://open.gl/textures for details.
Issue: flutter/flutter#102117
No test changes since no behavioural changes expected. This is purely to
unblock an ANGLE roll which would otherwise have compile errors.
Pre-launch Checklist
writing and running engine tests.
///
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