We adapted Conway's game of life by replacing squares by hexagons.
Rules :
- If a tile has 6 neigbours or more, it dies in the next generation.
- If a tile has between 3 and 5 neighbours, it survives in the next generation.
- If a tile has exaclty 2 neighbours, and is currently dead, it births in the next generation.
Controls :
- Left click : drag the map.
- Right click : place a tile.
- Middle click : remove a tile.
- Scroll wheel : zoom in/out.
Doing :
Will turn into:
Programmers :
- Théophile "fkS124" Aumont
- Nicolas "OZHER" Malet