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199: Update Org Name & Links in README r=zicklag a=zicklag

s/fishfight/fishfolks/

Co-authored-by: Zicklag <zicklag@katharostech.com>
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bors[bot] and zicklag authored Aug 2, 2022
2 parents 72c83a6 + 108b167 commit 3fa2df4
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2 changes: 1 addition & 1 deletion .github/ISSUE_TEMPLATE/config.yml
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@@ -1,4 +1,4 @@
contact_links:
- name: Question
url: https://github.com/fishfight/punchy/discussions
url: https://github.com/fishfolk/punchy/discussions
about: If you have a question, feel free to open a discussion!
2 changes: 1 addition & 1 deletion Cargo.toml
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Expand Up @@ -2,7 +2,7 @@
name = "punchy"
version = "0.1.0"
description = "A 2.5D side-scroller beatemup"
authors = ["The Fish Fight Game & Spicy Lobster Developers"]
authors = ["The Fish Folk Game & Spicy Lobster Developers"]
license = "MIT OR Apache-2.0"
edition = "2021"

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4 changes: 2 additions & 2 deletions LICENSE.md
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@@ -1,8 +1,8 @@
'Fish Fight: Punchy' source code is dual-licensed under either
'Fish Folk: Punchy' source code is dual-licensed under either

* MIT License (licenses/LICENSE-MIT or http://opensource.org/licenses/MIT)
* Apache License, Version 2.0 (licenses/LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)

at your option.

Fish Fight media assets are Copyright (c) 2020-2022 The Fish Fight Game & Spicy Lobster Developers and licensed as [CC BY-NC](https://creativecommons.org/licenses/by-nc/4.0/).
Fish Folk media assets are Copyright (c) 2020-2022 The Fish Folk Game & Spicy Lobster Developers and licensed as [CC BY-NC](https://creativecommons.org/licenses/by-nc/4.0/).
16 changes: 8 additions & 8 deletions README.md
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# Fish Fight: Punchy
# Fish Folk: Punchy

[![Build Status](https://img.shields.io/github/workflow/status/fishfight/punchy/CI?logo=github&labelColor=1e1c24&color=216e9b)](https://github.com/fishfight/punchy/actions)
[![Build Status](https://img.shields.io/github/workflow/status/fishfolks/punchy/CI?logo=github&labelColor=1e1c24&color=216e9b)](https://github.com/fishfolks/punchy/actions)
[![License](https://img.shields.io/badge/License-MIT%20or%20Apache%202-green.svg?label=license&labelColor=1e1c24&color=34925e)](./LICENSE.md)
[![Discord](https://img.shields.io/badge/chat-on%20discord-green.svg?logo=discord&logoColor=fff&labelColor=1e1c24&color=8d5b3f)](https://discord.gg/4smxjcheE5)
[![Bors enabled](https://bors.tech/images/badge_small.svg)](https://app.bors.tech/repositories/46829)
Expand All @@ -12,24 +12,24 @@ A 2.5D side-scroller beat-’em-up, made in Bevy. Inspired by games like Little
https://user-images.githubusercontent.com/1379590/181386240-a1cac84f-fb12-4195-9664-7e673414abf0.mp4

## Web Build
We keep our web build current with our [latest relese](https://github.com/fishfight/punchy/releases/latest).
We keep our web build current with our [latest relese](https://github.com/fishfolks/punchy/releases/latest).

https://fishfight.github.io/punchy/player/latest/
https://fishfolks.github.io/punchy/player/latest/

Previous versions of the web build can also be found linked on their [respective release pages](https://github.com/fishfight/punchy/releases/).
Previous versions of the web build can also be found linked on their [respective release pages](https://github.com/fishfolks/punchy/releases/).

## Building current development version
If you wish to check out changes not yet made it into a release, you can build the game for yourself.
1. If you dont have it installed already, Install rust and the latest stable toolchain with [rustup.rs](https://rustup.rs/).
2. If you are running Linux, ensure you have [Bevy's dependancies](https://github.com/bevyengine/bevy/blob/main/docs/linux_dependencies.md) installed.
3. Clone this repository: `git clone git@github.com:fishfight/punchy.git`
3. Clone this repository: `git clone git@github.com:fishfolks/punchy.git`
4. In the repository base, `cargo run` to compile and run the project.

## Contributing

Anyone involved in the Fish Fight community must follow our [code of conduct](https://github.com/fishfight/FishFight/blob/main/CODE_OF_CONDUCT.md).
Anyone involved in the Fish Folk community must follow our [code of conduct](https://github.com/fishfolks/jumpy/blob/main/CODE_OF_CONDUCT.md).

Punchy is currently at an early stage of development, if you want to contribute the best way to get started is to join us at the [Spicy Lobster Discord](https://discord.gg/4smxjcheE5) and check out our [help-wanted](https://github.com/fishfight/punchy/labels/help%20wanted) issues.
Punchy is currently at an early stage of development, if you want to contribute the best way to get started is to join us at the [Spicy Lobster Discord](https://discord.gg/4smxjcheE5) and check out our [help-wanted](https://github.com/fishfolks/punchy/labels/help%20wanted) issues.

Before committing and opening a PR, please run the following commands and follow their instructions:

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2 changes: 1 addition & 1 deletion assets/locales/en-US/main.ftl
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# Main Menu
title =
Fish Fight
Fish Folk
Punchy
start-game = Start Game
settings = Settings
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2 changes: 1 addition & 1 deletion src/main.rs
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Expand Up @@ -148,7 +148,7 @@ fn main() {

let mut app = App::new();
app.insert_resource(WindowDescriptor {
title: "Fish Fight Punchy".to_string(),
title: "Fish Folk Punchy".to_string(),
scale_factor_override: Some(1.0),
..default()
})
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2 changes: 1 addition & 1 deletion src/platform.rs
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Expand Up @@ -299,7 +299,7 @@ mod native {
let (sender, receiver) = async_channel::unbounded();

// Identify project storage file path
let project_dirs = directories::ProjectDirs::from("org", "FishFight", "Punchy")
let project_dirs = directories::ProjectDirs::from("org", "FishFolk", "Punchy")
.expect("Identify system data dir path");
let file_path = project_dirs.data_dir().join("storage.yml");

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