Closed as not planned
Description
[READ] For Firebase Unity SDK issues, please report to Firebase Unity open-source
Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.
[REQUIRED] Please fill in the following fields:
- Unity editor version: _2020.3.17f
- Firebase Unity SDK version: 9.1.0
- Source you installed the SDK: __unitypackage
- Problematic Firebase Component: Messaging
- Other Firebase Components in use: Analytics
- Additional SDKs you are using: Analytics,Crashlytics
- Platform you are using the Unity editor on: Windows
- Platform you are targeting:Android
- Scripting Runtime: IL2CPP
[REQUIRED] Please describe the issue here:
Firebase.Messaging.FirebaseMessaging.UnsubscribeAsync(topic).ContinueWith(task =>
{
Debug.Log("FirebaseMessaging.UnsubscribeAsync:" + topic + " status:" + task.Status);
});
I can not get the debug.log.
also test: awit Firebase.Messaging.FirebaseMessaging.UnsubscribeAsync
android version: 9
Relevant Code:
Firebase.FirebaseApp.LogLevel = Firebase.LogLevel.Verbose;
Firebase.Messaging.FirebaseMessaging.TokenRegistrationOnInitEnabled = true;
Firebase.Analytics.FirebaseAnalytics.SetAnalyticsCollectionEnabled(true);
Firebase.Messaging.FirebaseMessaging.TokenReceived += OnTokenReceived;
Firebase.Messaging.FirebaseMessaging.MessageReceived += OnMessageReceived;
string topic = "Lan_en";
Firebase.Messaging.FirebaseMessaging.UnsubscribeAsync(topic).ContinueWith(task =>
{
Debug.Log("FirebaseMessaging.UnsubscribeAsync:" + topic + " status:" + task.Status);
});