Closed
Description
[READ] For Firebase Unity SDK issues, please report to Firebase Unity open-source
Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.
[REQUIRED] Please fill in the following fields:
- Unity editor version: _____
- Firebase Unity SDK version: 9.0.0
- Source you installed the SDK: _____ (.unitypackage or Unity Package Manager)
- Problematic Firebase Component: Firebase Storage(Auth, Database, etc.)
- Other Firebase Components in use: _____ (Auth, Database, etc.)
- Additional SDKs you are using: _____ (Facebook, AdMob, etc.)
- Platform you are using the Unity editor on: _____ (Mac, Windows, or Linux)
- Platform you are targeting: iOS (iOS, Android, and/or desktop)
- Scripting Runtime: _____ (Mono, and/or IL2CPP)
[REQUIRED] Please describe the issue here:
(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
Steps to reproduce:
I update Firebase SDK to 9.0.0, and tried to build my project on Xcode 13.0 and I'm getting 10 errors about Firebase Storage-
"Concurrency is only available in ios 15.0.0 or newer"
It seems like the Firebase already had a fix for it for ios users, but what about Unity users?
Here- firebase/firebase-ios-sdk#8685
Relevant Code:
// TODO(you): code here to reproduce the problem