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Firebase Storage Error with SDK 9.0.0 and Xcode 13.0- "Concurrency is only available in ios 15.0.0" #1282

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@shlighter

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@shlighter

[READ] For Firebase Unity SDK issues, please report to Firebase Unity open-source

Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.

[REQUIRED] Please fill in the following fields:

  • Unity editor version: _____
  • Firebase Unity SDK version: 9.0.0
  • Source you installed the SDK: _____ (.unitypackage or Unity Package Manager)
  • Problematic Firebase Component: Firebase Storage(Auth, Database, etc.)
  • Other Firebase Components in use: _____ (Auth, Database, etc.)
  • Additional SDKs you are using: _____ (Facebook, AdMob, etc.)
  • Platform you are using the Unity editor on: _____ (Mac, Windows, or Linux)
  • Platform you are targeting: iOS (iOS, Android, and/or desktop)
  • Scripting Runtime: _____ (Mono, and/or IL2CPP)

[REQUIRED] Please describe the issue here:

(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)

Steps to reproduce:

I update Firebase SDK to 9.0.0, and tried to build my project on Xcode 13.0 and I'm getting 10 errors about Firebase Storage-
"Concurrency is only available in ios 15.0.0 or newer"
It seems like the Firebase already had a fix for it for ios users, but what about Unity users?
Here- firebase/firebase-ios-sdk#8685

Relevant Code:

// TODO(you): code here to reproduce the problem

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