Closed
Description
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2019.4.30f1
- Firebase Unity SDK version: 8.6.2
- Source you installed the SDK: .unitypackage
- Problematic Firebase Component:
- Other Firebase Components in use: (Auth, Database, functions, Fcm, .)
- Additional SDKs you are using: (Facebook, AdMob, etc.)
- Platform you are using the Unity editor on: Mac
- Platform you are targeting: Android
- Scripting Runtime: IL2CPP
We are getting this crash after after to firebase Unity sdk 8.6.1.
Steps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? Unable to repro
What's the issue repro rate? 1 % user impacted
LOGS:
Crashed: Thread: SIGQUIT 0x0000000000000000
#00 pc 0x1682c libc.so
#01 pc 0x42673 libc.so
#02 pc 0x42673 libc.so
#03 pc 0x1de23 libc.so
#04 pc 0x42827 libc.so
#05 pc 0x2637f3 libart.so
#06 pc 0x43d8fa libart.so
#07 pc 0x32fe11 libart.so
#08 pc 0x2a0b6d libart.so
#09 pc 0x44038e libart.so
#10 pc 0x65e5e libc.so
#11 pc 0x43eeae libart.so
#12 pc 0x440916 libart.so
#13 pc 0x3d3db5 libart.so
#14 pc 0xd828f libart.so
Thread
#00 pc 0x43f84 libc.so
#01 pc 0x138e4a libFirebaseCppApp-8_6_2.so