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[Bug] Failed to read Firebase options from the app's resources (). Either make sure GoogleService-Info.plist is included in your build or specify options explicitly. Firebase.AppUtil:PollCallbacks() Firebase.Platform.FirebaseHandler:Update() #1047
Other Firebase Components in use: (Auth, Database, etc.)
Additional SDKs you are using: Facebook, Admob(Facebook, AdMob, etc.)
Platform you are using the Unity editor on: Mac (Mac, Windows, or Linux)
Platform you are targeting: iOS and Android (iOS, Android, and/or desktop)
Scripting Runtime: Mono (Mono, and/or IL2CPP)
[REQUIRED] Please describe the issue here:
Getting "Failed to read Firebase options from the app's resources (). Either make sure GoogleService-Info.plist is included in your build or specify options explicitly. Firebase.AppUtil:PollCallbacks() Firebase.Platform.FirebaseHandler:Update()" When i launch iOS build.
(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
Steps to reproduce:
Launch the app
Logs
Failed to read Firebase options from the app's resources (). Either make sure GoogleService-Info.plist is included in your build or specify options explicitly. Firebase.AppUtil:PollCallbacks() Firebase.Platform.FirebaseHandler:Update()
App ID, API key, and Project ID must be specified in App options. Firebase.AppUtil:PollCallbacks() Firebase.Platform.FirebaseHandler:Update()
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)?
What's the issue repro rate? (eg 100%, 1/5 etc)
100%
What happened? How can we make the problem occur?
This could be a description, log/console output, etc.
If you have a downloadable sample project that reproduces the bug you're reporting, you will
likely receive a faster response on your issue.
target 'UnityFramework' do
pod 'FBSDKCoreKit', '> 9.0'
pod 'FBSDKGamingServicesKit', '> 9.0'
pod 'FBSDKLoginKit', '> 9.0'
pod 'FBSDKShareKit', '> 9.0'
pod 'Firebase/Analytics', '7.0.0'
pod 'Firebase/Auth', '7.0.0'
pod 'Firebase/Core', '7.0.0'
pod 'Firebase/DynamicLinks', '7.0.0'
pod 'Google-Mobile-Ads-SDK', '~> 7.68'
pod 'GoogleSignIn', '>= 4.0.2'
end
target 'Unity-iPhone' do
end
use_frameworks!