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Bergamot Translator

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Bergamot translator provides a unified API for (Marian NMT framework based) neural machine translation functionality in accordance with the Bergamot project that focuses on improving client-side machine translation in a web browser.

Build Instructions

Build Natively

Create a folder where you want to build all the artifacts (build-native in this case) and compile

mkdir build-native
cd build-native
cmake ../
make -j2

Build WASM

Prerequisite

Building on wasm requires Emscripten toolchain. It can be downloaded and installed using following instructions:

  • Get the latest sdk: git clone https://github.com/emscripten-core/emsdk.git
  • Enter the cloned directory: cd emsdk
  • Install the lastest sdk tools: ./emsdk install 2.0.9
  • Activate the latest sdk tools: ./emsdk activate 2.0.9
  • Activate path variables: source ./emsdk_env.sh

Compile

To build a version that translates with higher speeds on Firefox Nightly browser, follow these instructions:

  1. Create a folder where you want to build all the artifacts (build-wasm in this case) and compile

    mkdir build-wasm
    cd build-wasm
    emcmake cmake -DCOMPILE_WASM=on ../
    emmake make -j2

    The wasm artifacts (.js and .wasm files) will be available in the build directory ("build-wasm" in this case).

  2. Enable SIMD Wormhole via Wasm instantiation API in generated artifacts

    bash ../wasm/patch-artifacts-enable-wormhole.sh
  3. Patch generated artifacts to import GEMM library from a separate wasm module

    bash ../wasm/patch-artifacts-import-gemm-module.sh

To build a version that runs on all browsers (including Firefox Nightly) but translates slowly, follow these instructions:

  1. Create a folder where you want to build all the artifacts (build-wasm in this case) and compile

    mkdir build-wasm
    cd build-wasm
    emcmake cmake -DCOMPILE_WASM=on -DWORMHOLE=off ../
    emmake make -j2
  2. Patch generated artifacts to import GEMM library from a separate wasm module

    bash ../wasm/patch-artifacts-import-gemm-module.sh

Recompiling

As long as you don't update any submodule, just follow Compile steps.
If you update a submodule, execute following command in repository root folder before executing Compile steps.

git submodule update --init --recursive

How to use

Using Native version

The builds generate library that can be integrated to any project. All the public header files are specified in src folder.
A short example of how to use the APIs is provided in app/main.cpp file.

Using WASM version

Please follow the README inside the wasm folder of this repository that demonstrates how to use the translator in JavaScript.

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  • C++ 76.5%
  • JavaScript 10.7%
  • CMake 5.0%
  • Python 4.3%
  • Shell 2.7%
  • CSS 0.5%
  • HTML 0.3%