UIFrame 1.1.6
Added
- 新增Timer定时器
# 使用UIFrame创建定时器
UITimer timer = UIFrame.CreateTimer(0.3f, () => { }, isLoop = true);
# 取消定时器
timer.Cancel();
# UIBase中的创建定时器
class TestUI: UIBase
{
protected override Task OnCreate()
{
# 创建定时器,gameObject被销毁时会自动Cancel
var timer = this.CreateTimer(0.3f, () => { }, isLoop: true);
return Task.CompletedTask;
}
}