v0.5.0
This has been another eventful month of development.
Changes:
- World persistence (#52)
- World time support (#100)
- Physics support for entities falling through liquid (#84)
- Players can now only see entities within their view distance (#78)
- Load spawn area chunks on startup (#107)
- Fix item stacking and collection (#111)
- Load lighting data from world save (#103)
- Load entities from world save (#102)
- Load biome data from world save (#122)
- Arrow shooting support (#101)
- Support bounding boxes for non-cubic blocks (#85)
- Rewrite of the networking code (#35)
- Timeouts (#12)
- Lots of bug fixes
Thanks to our contributors for help on this release.