Add stage scaling from configured scale values. #2543
Merged
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Motivation and Context
TL;DR: allows scaling set in the stage configs to propagate through to render and collision assets.
Context:
NOTE: this is not tested for split semantic assets. It may require some additional implementation for split semantic scene graphs like HM3D, scannet, MP3D, etc... For context: this is because we load an additional asset into an additional SceneGraph for such assets. The scale should be pulled and set there as well.
How Has This Been Tested
Locally in viewer. Should be CI tested.
Types of changes
Checklist