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Both react-async and react-multiplayer need components to have unique identifiers.
In case of react-async — to maintain a mapping from a component to its state and make it serialisable (to send it over the wire, ES6 Map with components as keys can't be used), in case of react-multiplayer — to have an unique URL per component instance.
Currently both of the libraries use this._rootNodeID + ',' + this._mountDepth
. Should this be added to a public API — getComponentID()
or something?
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