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Android apk release build is successful but crashes on start: couldn't find DSO to load: libjscexecutor.so #35426

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Description

Description

Android .apk build is successful without any error message, however it crashes immediately after opening it. Logcat is as follows:


11-25 00:08:53.644 29631 29631 E SoLoader: couldn't find DSO to load: libjscexecutor.so
11-25 00:08:53.644 29631 29631 E SoLoader:      SoSource 0: com.facebook.soloader.ApkSoSource[root = /data/data/com.wanderapp/lib-main flags = 1]
11-25 00:08:53.644 29631 29631 E SoLoader:      SoSource 1: com.facebook.soloader.DirectorySoSource[root = /data/app/com.wanderapp-iyjZsNCgivNS6ppjJ55hlQ==/lib/arm flags = 0]
11-25 00:08:53.644 29631 29631 E SoLoader:      SoSource 2: com.facebook.soloader.DirectorySoSource[root = /vendor/lib flags = 2]
11-25 00:08:53.644 29631 29631 E SoLoader:      SoSource 3: com.facebook.soloader.DirectorySoSource[root = /system/lib flags = 2]
11-25 00:08:53.644 29631 29631 E SoLoader:      Native lib dir: /data/app/com.wanderapp-iyjZsNCgivNS6ppjJ55hlQ==/lib/arm
11-25 00:08:53.644 29631 29631 E SoLoader:  result: 0
11-25 00:08:53.660 29631 29631 E SoLoader: couldn't find DSO to load: libhermes-executor-debug.so
11-25 00:08:53.660 29631 29631 E SoLoader:      SoSource 0: com.facebook.soloader.ApkSoSource[root = /data/data/com.wanderapp/lib-main flags = 1]
11-25 00:08:53.660 29631 29631 E SoLoader:      SoSource 1: com.facebook.soloader.DirectorySoSource[root = /data/app/com.wanderapp-iyjZsNCgivNS6ppjJ55hlQ==/lib/arm flags = 0]
11-25 00:08:53.660 29631 29631 E SoLoader:      SoSource 2: com.facebook.soloader.DirectorySoSource[root = /vendor/lib flags = 2]
11-25 00:08:53.660 29631 29631 E SoLoader:      SoSource 3: com.facebook.soloader.DirectorySoSource[root = /system/lib flags = 2]
11-25 00:08:53.660 29631 29631 E SoLoader:      Native lib dir: /data/app/com.wanderapp-iyjZsNCgivNS6ppjJ55hlQ==/lib/arm
11-25 00:08:53.660 29631 29631 E SoLoader:  result: 0
11-25 00:08:53.664 29631 29631 E SoLoader: couldn't find DSO to load: libhermes-executor-release.so
11-25 00:08:53.664 29631 29631 E SoLoader:      SoSource 0: com.facebook.soloader.ApkSoSource[root = /data/data/com.wanderapp/lib-main flags = 1]
11-25 00:08:53.664 29631 29631 E SoLoader:      SoSource 1: com.facebook.soloader.DirectorySoSource[root = /data/app/com.wanderapp-iyjZsNCgivNS6ppjJ55hlQ==/lib/arm flags = 0]
11-25 00:08:53.664 29631 29631 E SoLoader:      SoSource 2: com.facebook.soloader.DirectorySoSource[root = /vendor/lib flags = 2]
11-25 00:08:53.664 29631 29631 E SoLoader:      SoSource 3: com.facebook.soloader.DirectorySoSource[root = /system/lib flags = 2]
11-25 00:08:53.664 29631 29631 E SoLoader:      Native lib dir: /data/app/com.wanderapp-iyjZsNCgivNS6ppjJ55hlQ==/lib/arm
11-25 00:08:53.664 29631 29631 E SoLoader:  result: 0
11-25 00:08:53.666 29631 29631 E AndroidRuntime: FATAL EXCEPTION: main

Version

0.70.4

Output of npx react-native info

System:
    OS: Windows 10 10.0.19044
    CPU: (4) x64 Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz  
    Memory: 586.66 MB / 7.86 GB
  Binaries:
    Node: 18.12.1 - C:\Program Files\nodejs\node.EXE       
    Yarn: 1.22.4 - C:\Program Files (x86)\Yarn\bin\yarn.CMD
    npm: 7.22.0 - C:\Program Files\nodejs\npm.CMD
    Watchman: Not Found
  SDKs:
    Android SDK: Not Found
    Windows SDK: Not Found
  IDEs:
    Android Studio: Not Found
    Visual Studio: Not Found
  Languages:
    Java: 11.0.12
  npmPackages:
    @react-native-community/cli: Not Found
    react: 18.2.0 => 18.2.0
    react-native: 0.70.4 => 0.70.4
    react-native-windows: Not Found
  npmGlobalPackages:
    *react-native*: Not Found

Steps to reproduce

1 - create a new device from android studio before version 12.
2 - type react-native run-android --variant release on console
3 - Open Logcat from android studio, select debuggable phone and error section from combobox.
4 - Search couldn't find DSO to load to find error.

Snack, code example, screenshot, or link to a repository

build.gradle :

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation. If none specified and
 *   // "index.android.js" exists, it will be used. Otherwise "index.js" is
 *   // default. Can be overridden with ENTRY_FILE environment variable.
 *   entryFile: "index.android.js",
 *
 *   // https://reactnative.dev/docs/performance#enable-the-ram-format
 *   bundleCommand: "ram-bundle",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    enableHermes: true  // clean and rebuild if changing
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

/**
 * The preferred build flavor of JavaScriptCore.
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US.  Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'org.webkit:android-jsc:+'
def useIntlJsc = false
/**
 * Whether to enable the Hermes VM.
 *
 * This should be set on project.ext.react and mirrored here.  If it is not set
 * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
 * and the benefits of using Hermes will therefore be sharply reduced.
 */
def enableHermes = project.ext.react.get("enableHermes", false);

android {
    ndkVersion rootProject.ext.ndkVersion

    compileSdkVersion rootProject.ext.compileSdkVersion

    packagingOptions {
        pickFirst '**/armeabi-v7a/libc++_shared.so'
        pickFirst '**/x86/libc++_shared.so'
        pickFirst '**/arm64-v8a/libc++_shared.so'
        pickFirst '**/x86_64/libc++_shared.so'
        pickFirst '**/x86/libjsc.so'
        pickFirst '**/armeabi-v7a/libjsc.so'
        jniLibs.useLegacyPackaging = true
    }

    defaultConfig {
        applicationId "com.app"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 1
        versionName "1.0"
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
        }
    }
    signingConfigs {
        debug {
            storeFile file('debug.keystore')
            storePassword 'android'
            keyAlias 'androiddebugkey'
            keyPassword 'android'
        }
        release {
            if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
                storeFile file(MYAPP_UPLOAD_STORE_FILE)
                storePassword MYAPP_UPLOAD_STORE_PASSWORD
                keyAlias MYAPP_UPLOAD_KEY_ALIAS
                keyPassword MYAPP_UPLOAD_KEY_PASSWORD
            }
        }
    }
    buildTypes {
        debug {
            signingConfig signingConfigs.debug
        }
        release {
            // Caution! In production, you need to generate your own keystore file.
            // see https://reactnative.dev/docs/signed-apk-android.
            signingConfig signingConfigs.debug
            signingConfig signingConfigs.release
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }

    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // https://developer.android.com/studio/build/configure-apk-splits.html
            // Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc.
            def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        defaultConfig.versionCode * 1000 + versionCodes.get(abi)
            }

        }
    }
}

dependencies {

    
    implementation fileTree(dir: "libs", include: ["*.jar"])
    //noinspection GradleDynamicVersion
    implementation "com.facebook.react:react-native:+"  // From node_modules

    implementation "androidx.core:core-splashscreen:1.0.0-alpha02" // Add this line

    implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"

    debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
      exclude group:'com.facebook.fbjni'
    }

    debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
        exclude group:'com.squareup.okhttp3', module:'okhttp'
    }

    debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
    }

    if (enableHermes) {

                implementation("com.facebook.react:hermes-engine:0.70.4") { // From node_modules
            exclude group:'com.facebook.fbjni'
                }
    } else {
        implementation jscFlavor
    }
    if (useIntlJsc) {
     implementation 'org.webkit:android-jsc-intl:+'
} else {
     implementation 'org.webkit:android-jsc:+'
}
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.implementation
    into 'libs'
}

apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)

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