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newfabric.Canvas(el);newfabric.Canvas(el);// will throw
@asturur why was some logic set up to enable multiple canvas initialization? The tests that fail, fail because of it.Updated tests I have no problem removing them and adding a multiple init test that should throw.
If there's a need to enable multiple init (I can't imagine why) I can patch up the PR accordingly
This will put an end to confusing bugs that are caused by this.
I don't. I see it happening in strange bug reports. If you recall one you looked into and I closed.
Someone trying to init canvas from some event handler that runs more than once.
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Will throw an error in this context:
@asturur why was some logic set up to enable multiple canvas initialization?
The tests that fail, fail because of it.Updated testsI have no problem removing them and adding a multiple init test that should throw.If there's a need to enable multiple init (I can't imagine why) I can patch up the PR accordingly
This will put an end to confusing bugs that are caused by this.
Motivation #7755 and more