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Starred repositories
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
StableZero123 is a custom-node implementation for Comfyui that uses the Zero123plus model to generate 3D views using just one image.
An attempt to translate the original Super Mario Bros. for the NES to readable C/C++
A collection of simple lessons, scripts, and demos in Lua, suitable for learning programming concepts.
A Lua bindings generator written in Lua.
Lua Object Oriented Programming Framework. WOW!
ESOUI is the Lua source code of the ZenimaxOnline's MMORPG "The Elder Scrolls Online"
NEAT implementation in Lua for Mario Kart 64 and the BizHawk emulator
A gameboy emulator written in pure Lua. Work in progress.
Game Playing with various AI and Machine Learning techniques
A curated list of awesome Lua frameworks, libraries and software.
C experiments for the Megadrive/Genesis game system by Sega. Might contains some Python & other language.
A build-system for Super Mario World projects with a focus on git-compatibility and flexibility.
Learn how to implement the State Pattern in Godot to create a robust Finite State Machine for your game!
Python script which reducing amount of unique tiles in image (useful for retro development)
Z80 ASM library (and C conversion/compression tools) to allow replay of SN76489 VGMs as background music/SFX in SEGA Master System / SEGA Game Gear homebrew programs
Convert PNG images into Sega Master System tile format