Add clone() methods to AsepriteSpriteSheet and AsepriteResource #127
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===:clipboard: PR Checklist :clipboard:===
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Closes #126
Changes:
clone()
method toAsepriteSpriteSheet
clone()
method toAsepriteResource
The integration tests are failing for me on main:
but unit tests all pass.
I'm also willing to revert the commits for adding clone to
AsepriteResource
, but if we're okay with how it's implemented, I quite like having it. Cloning the resource over digging into the spritesheet/anims is much cleaner in usage.