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godot_tutorials Public
Tutorials for Godot 4.3 Game Engine
GDScript MIT License UpdatedJan 25, 2025 -
kangaroo Public
Kangaroo is a network IP scanner library designed to be utilized inside of a C# application.
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simpl-sharp-targets Public
Build targets to override the default SIMPL Sharp SDK Targets
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simpl-sharp-actions Public
github action used to build Crestron SIMPL Sharp libraries and applications
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WebLogger Public
Websocket server designed to provide a HTML command line interface on a dotnet Application.
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templating Public
Forked from dotnet/templatingThis repo contains the Template Engine which is used by dotnet new
C# MIT License UpdatedJun 18, 2024 -
awesome-avalonia Public
Forked from AvaloniaCommunity/awesome-avaloniaA collection of interesting libraries and tools for Avalonia project.
UpdatedJun 7, 2024 -
fsharp-sandbox Public
Sandbox for code as I learn and fiddle with F#
F# MIT License UpdatedMay 13, 2024 -
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Workshop.EventSourcedCsharp.NDCLondon2024 Public
Forked from Belenar/Workshop.EventSourcedCsharp.NDCLondon2024C# MIT License UpdatedJan 29, 2024 -
dhcpd Public
A command line tool used to configure the Linux DHCPD daemon
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vcli Public
Command line interface to operate a Crestron Virtual Control server application from the Linux Shell. The VCLI can be used to manage the virtual control service, create and modify program entries, …
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my-docs Public
Forked from CeneroLLC/Cenero-App-Kit-DocsThe docs, youknow those things you've been looking for! This is public repository containing no propietary or secure information intended to provide use guides for Cenero Appkit configurations, pro…
UpdatedDec 21, 2023 -
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offshoot Public
Result package for golang designed around fluent APIs and a functional approach to error handling, because things go wrong!
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window_manager Public
Forked from leanflutter/window_managerThis plugin allows Flutter desktop apps to resizing and repositioning the window.
C++ MIT License UpdatedAug 9, 2023 -
DoWhatNow.Dart Public
Result package for Dart and Flutter designed around fluent APIs and a functional approach to error handling, because things go wrong!