A native Android client built with https://github.com/AHAAAAAAA/PokemonGo-Map
screenshots from @linkout @mike @z14942744
Join the Slack channel Please accept your invite ASAP. We have a limit on how many invites we can send out based on the number of people that actually accept them. We want to give everyone interested an opportunity to join the Slack.
Please read this before opening an issue.
[Building] (https://github.com/omkarmoghe/Pokemap/wiki/Building)
Make sure you use the latest [android studio version 2.2 (canary builds)] (http://tools.android.com/download/studio/canary/latest) and have installed the latest versions of the build tools and support libraries in order to successfully compile and run the project.
Please follow the Android style guides & best practices
All PRs should go to the dev
branch. master
will be updated periodically with stable* releases.
Please read through the main repo to see how the Python code is grabbing the spawned Pokemon, etc. We need to recreate that functionality in Java :D.
Also, please read this to understand how this all works: https://www.reddit.com/r/pokemongodev/comments/4svl1o/guide_to_pokemon_go_server_responses/
#[Official Website] (https://jz6.github.io/PoGoMap/#) From the main repo:
Live visualization of all pokemon (with option to show gyms and pokestops) in your area. This is a proof of concept that we can load all nearby pokemon given a location. Currently runs on a Flask server displaying a Google Map with markers on it.
Using this software is against the ToS and can get you banned. Use at your own risk.
Building off Mila432's PokemonGo API, tejado's additions, leegao's additions and Flask-GoogleMaps.
For instructions, please refer to the wiki
* lol
🍍