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op-challenger: Fix highest_acted_l1_block metric#10485

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refcell merged 1 commit intodevelopfrom
aj/fix-l1-acted-block
May 10, 2024
Merged

op-challenger: Fix highest_acted_l1_block metric#10485
refcell merged 1 commit intodevelopfrom
aj/fix-l1-acted-block

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@ajsutton
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Description

Completed games weren't updating their latest acted block because they don't get scheduled which meant the metric always reported 0.

Tests

Updated unit tests.

Completed games weren't updating their latest acted block because they don't get scheduled which meant the metric always reported 0.
@ajsutton ajsutton requested a review from a team as a code owner May 10, 2024 05:22
@ajsutton ajsutton requested a review from geoknee May 10, 2024 05:22
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coderabbitai bot commented May 10, 2024

Walkthrough

Walkthrough

The changes involve updating the handling and tracking of block numbers in a gaming scheduler system. Specifically, after a game completes, the last processed block number is now assigned in the coordinator.go file. Additionally, the test in coordinator_test.go reflects an updated assertion to match the new logic for recording block numbers after game completion.

Changes

File Path Change Summary
.../scheduler/coordinator.go Added assignment of state.lastProcessedBlockNum under specific game status conditions.
.../scheduler/coordinator_test.go Updated metric recording and test assertion to reflect changes in block number handling after game ends.

Recent Review Details

Configuration used: .coderabbit.yml
Review profile: CHILL

Commits Files that changed from the base of the PR and between 4dc6aa8 and 73c6fc1.
Files selected for processing (2)
  • op-challenger/game/scheduler/coordinator.go (1 hunks)
  • op-challenger/game/scheduler/coordinator_test.go (1 hunks)
Additional comments not posted (2)
op-challenger/game/scheduler/coordinator.go (1)

149-149: The update to lastProcessedBlockNum for non-in-progress games ensures that metrics are accurately reported. This change aligns with the PR's objective to fix metric reporting issues.

Verification successful

The verification process has successfully identified multiple usages of lastProcessedBlockNum within the coordinator.go file in the op-challenger/game/scheduler/ directory. Here are the key points from the findings:

  1. lastProcessedBlockNum is declared as a uint64.
  2. It is used to set the lowestProcessedBlockNum in a comparison operation, which suggests its role in tracking the range of processed blocks.
  3. It is initialized in a gameState struct with the value of c.lastScheduledBlockNum.
  4. It is directly set to blockNumber and j.block in different parts of the code.

These usages indicate that lastProcessedBlockNum is a critical variable for tracking the progress of game states in terms of block processing. The update to this variable in the context of non-in-progress games, as seen in the PR, seems to be consistent with its role in the system. There is no indication from the current findings that this update adversely affects other functionalities.

Final Assessment:
The update to lastProcessedBlockNum for non-in-progress games ensures that metrics are accurately reported and aligns with the PR's objective to fix metric reporting issues. The verification has not revealed any adverse effects on other functionalities.

  • The variable is crucial for tracking block processing and is used consistently across the coordinator.go file.
  • The change is localized and does not interfere with other parts of the system based on the current code usage.
Scripts Executed

The following scripts were executed for the analysis:


Script:

#!/bin/bash
# Description: Verify that the update to `lastProcessedBlockNum` does not affect other functionalities.

# Test: Search for other usages of `lastProcessedBlockNum`. Expect: No adverse effects on other functionalities.
rg --type go 'lastProcessedBlockNum' src/op-challenger/game/scheduler/

Length of output: 144



Script:

#!/bin/bash
# Description: Find the correct path for the 'scheduler' directory and verify the usage of 'lastProcessedBlockNum'.

# Step 1: Find the correct path for the 'scheduler' directory.
fd 'scheduler' --type d

# Step 2: If the correct path is found, search for 'lastProcessedBlockNum' within that directory.
fd 'scheduler' --type d --exec rg 'lastProcessedBlockNum' {}

Length of output: 612

op-challenger/game/scheduler/coordinator_test.go (1)

229-229: The update in the test expectation from 1 to 2 for actedL1Blocks correctly reflects the changes made to the metric's updating logic in the main code. This ensures that the test remains valid and effective.


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@ajsutton ajsutton requested review from Inphi and removed request for geoknee May 10, 2024 05:32
@ajsutton ajsutton added this pull request to the merge queue May 10, 2024
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks May 10, 2024
@refcell refcell added this pull request to the merge queue May 10, 2024
Merged via the queue into develop with commit 9a22b09 May 10, 2024
@refcell refcell deleted the aj/fix-l1-acted-block branch May 10, 2024 09:19
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3 participants