A program that simulates talking to an NPC with limited options. I wanted to figure out a process where the user is given a choice and the program will give a response based on that choice. the inspiration comes from playing various games that are text heavy, but commonly lack a way to engage the conversation. I found this to be very enjoyable to code out in C++ hopefully I can find a better way to code this with more text and options.
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ethanwulf/dialogue_exchange
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A program that simulates talking to an NPC with limited options.
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