Fix validation: use relative error tolerance instead of absolute #154
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Problem
The validation code in
cosma_utils.hppwas using absolute error tolerance (< 1e-8) to validate matrix multiplication results. This causes false negatives for large matrix multiplications where result values have magnitude ~10^4 or greater.For example, with 32×896×896 float32 matrices:
This is the root cause of issue #153 which appeared to be a K-split correctness bug.
Solution
Switch from absolute error to relative error validation:
Key improvements:
1e-5(accounts for ~7 digits of precision)1e-8(accounts for ~15 digits of precision)Testing
Verified fix resolves the false negatives:
Additional validation:
Impact
This fixes validation for:
The actual COSMA algorithm was computing correct results all along - only the validation was broken.
Related Issues
Closes #153