Remastered version of Country Battle Plus. Will likely get renamed.
Numbers before the decimal are major (e.g. 1.0). Numbers after the decimal are minor or bug fixes (e.g. 0.1)
Complete! From here, I will list off bugs and updates, including things listed on the to do list below.
Complete!
- Added money tags
- Added comma seperation for nums above 999
- Added disallowing player to buy upgrades beyond base price
- Fixed commander stats remaining the same as previous battle
- Fixed weapon complexity saying not enough money when there's enough money
- Added SOME color to text (may be more later, also note that this color currently only works in ANSI)
- Added current prices next to each technology in the tree
- Fixed integer inputs not being able to take non-integer inputs
- Added looping the player's turn until they input an appropriate number
- Setup check for weapon complexity level -3 to absolutely demolish you in battle
- Add more color to text
- Add startup menu
- Find a way to put names in commander fights OR alternatively have player name their cmdr
- Balance the stats like a lot oh my god
- Equipment for commander
- choiceList() specific to what the player has
- Capital
- Manage Capital Choice
- Artillery
- Ability to storm territory with enemy capital
- Grand Buildings - Dedicated buildings that have numerous boosts and multipliers to your stats (also they're very expensive)
- Grand Science Building - Weapon failure chance reduced by half
- Grand Barracks - .5 levels added per Army Skill, chance for 2 armies to be recruited
- Grand Mine - .5 levels added per Passive Income, bonus 1000 passive income
- Make 2 pointer objects to lessen if/else statements
- Commander accuracy: affects the chance that the commander hits
- Different soldier unit types
- Pikeman
- Horseman
- Swordsman
- Commander skillset