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- Added new plugin: ContinousBuild which allows use to build the file…
… OnSave. NOT completed yet - Fixed: regression bug: F4 (jump to next error) started from last error git-svn-id: https://codelite.svn.sourceforge.net/svnroot/codelite/trunk@2454 9da81c78-c036-0410-9e1f-a2b0375e4b5a
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eranif
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Nov 22, 2008
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<?xml version="1.0" encoding="utf-8"?> | ||
<CodeLite_Project Name="ContinuousBuild"> | ||
<VirtualDirectory Name="src"> | ||
<File Name="continuousbuild.cpp"/> | ||
</VirtualDirectory> | ||
<VirtualDirectory Name="include"> | ||
<File Name="continuousbuild.h"/> | ||
</VirtualDirectory> | ||
<Dependencies/> | ||
<VirtualDirectory Name="UI"> | ||
<File Name="continousbuildbasepane.cpp"/> | ||
<File Name="continousbuildbasepane.h"/> | ||
<File Name="continousbuildpane.cpp"/> | ||
<File Name="continousbuildpane.h"/> | ||
</VirtualDirectory> | ||
<VirtualDirectory Name="formbuilder"> | ||
<File Name="continousbuildbasepane.fbp"/> | ||
</VirtualDirectory> | ||
<VirtualDirectory Name="Configuration"> | ||
<File Name="continousbuildconf.cpp"/> | ||
<File Name="continousbuildconf.h"/> | ||
</VirtualDirectory> | ||
<Settings Type="Dynamic Library"> | ||
<Configuration Name="DebugUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library"> | ||
<General OutputFile="../Runtime/plugins/ContinuousBuild.so" IntermediateDirectory="./DebugUnicode" Command="" CommandArguments="" WorkingDirectory="./DebugUnicode" PauseExecWhenProcTerminates="yes"/> | ||
<Compiler Required="yes" Options="-g;$(shell wx-config --cxxflags --debug=yes --unicode=yes)"> | ||
<IncludePath Value="."/> | ||
<IncludePath Value="../Interfaces"/> | ||
<IncludePath Value="../CodeLite"/> | ||
<IncludePath Value="../Plugin"/> | ||
<IncludePath Value="../sqlite3"/> | ||
<IncludePath Value="../sdk/wxsqlite3/include"/> | ||
<Preprocessor Value="__WX__"/> | ||
<Preprocessor Value="WXUSINGDLL"/> | ||
<Preprocessor Value="YY_NEVER_INTERACTIVE=1"/> | ||
</Compiler> | ||
<Linker Required="yes" Options="$(shell wx-config --debug=yes --libs --unicode=yes);-g"> | ||
<LibraryPath Value="../lib/gcc_lib"/> | ||
<Library Value="libpluginu.a"/> | ||
<Library Value="libcodeliteud.a"/> | ||
<Library Value="libwxsqlite3ud.a"/> | ||
<Library Value="libsqlite3.a"/> | ||
</Linker> | ||
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath=""></Debugger> | ||
<ResourceCompiler Required="no" Options=""/> | ||
<PreBuild/> | ||
<PostBuild/> | ||
<CustomBuild Enabled="no"> | ||
<CleanCommand></CleanCommand> | ||
<BuildCommand></BuildCommand> | ||
<SingleFileCommand></SingleFileCommand> | ||
<MakefileGenerationCommand></MakefileGenerationCommand> | ||
<ThirdPartyToolName>None</ThirdPartyToolName> | ||
<WorkingDirectory></WorkingDirectory> | ||
</CustomBuild> | ||
<AdditionalRules> | ||
<CustomPostBuild></CustomPostBuild> | ||
<CustomPreBuild> | ||
|
||
</CustomPreBuild> | ||
</AdditionalRules> | ||
</Configuration> | ||
<Configuration Name="ReleaseUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library"> | ||
<General OutputFile="../Runtime/plugins/ContinuousBuild.so" IntermediateDirectory="./ReleaseUnicode" Command="" CommandArguments="" WorkingDirectory="./ReleaseUnicode" PauseExecWhenProcTerminates="yes"/> | ||
<Compiler Required="yes" Options="$(shell wx-config --cxxflags --debug=no --unicode=yes); -O2"> | ||
<IncludePath Value="."/> | ||
<IncludePath Value="../Interfaces"/> | ||
<IncludePath Value="../CodeLite"/> | ||
<IncludePath Value="../Plugin"/> | ||
<IncludePath Value="../sqlite3"/> | ||
<IncludePath Value="../sdk/wxsqlite3/include"/> | ||
<Preprocessor Value="__WX__"/> | ||
<Preprocessor Value="WXUSINGDLL"/> | ||
<Preprocessor Value="YY_NEVER_INTERACTIVE=1"/> | ||
</Compiler> | ||
<Linker Required="yes" Options="-O2;$(shell wx-config --debug=no --libs --unicode=yes);"> | ||
<LibraryPath Value="../lib/gcc_lib"/> | ||
<Library Value="libpluginu.a"/> | ||
<Library Value="libcodeliteu.a"/> | ||
<Library Value="libwxsqlite3u.a"/> | ||
<Library Value="libsqlite3.a"/> | ||
</Linker> | ||
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath=""></Debugger> | ||
<ResourceCompiler Required="no" Options=""/> | ||
<PreBuild/> | ||
<PostBuild/> | ||
<CustomBuild Enabled="no"> | ||
<CleanCommand></CleanCommand> | ||
<BuildCommand></BuildCommand> | ||
<SingleFileCommand></SingleFileCommand> | ||
<MakefileGenerationCommand></MakefileGenerationCommand> | ||
<ThirdPartyToolName>None</ThirdPartyToolName> | ||
<WorkingDirectory></WorkingDirectory> | ||
</CustomBuild> | ||
<AdditionalRules> | ||
<CustomPostBuild></CustomPostBuild> | ||
<CustomPreBuild> | ||
|
||
</CustomPreBuild> | ||
</AdditionalRules> | ||
</Configuration> | ||
<Configuration Name="WinDebugUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library"> | ||
<General OutputFile="../Runtime/plugins/ContinuousBuild.dll" IntermediateDirectory="./WinDebugUnicode" Command="" CommandArguments="" WorkingDirectory="" PauseExecWhenProcTerminates="yes"/> | ||
<Compiler Required="yes" Options="-g;$(shell wx-config --cxxflags --unicode=yes --debug=yes)"> | ||
<IncludePath Value="."/> | ||
<IncludePath Value="../Interfaces"/> | ||
<IncludePath Value="../CodeLite"/> | ||
<IncludePath Value="../Plugin"/> | ||
<IncludePath Value="../sqlite3"/> | ||
<IncludePath Value="../sdk/wxsqlite3/include"/> | ||
<Preprocessor Value="__WX__"/> | ||
<Preprocessor Value="WXUSINGDLL"/> | ||
<Preprocessor Value="_WIN32_WINNT=0x501"/> | ||
<Preprocessor Value="ASTYLE_LIB"/> | ||
</Compiler> | ||
<Linker Required="yes" Options="-O2;$(shell wx-config --debug=yes --libs --unicode=yes);"> | ||
<LibraryPath Value="../lib/gcc_lib"/> | ||
<Library Value="libplugin_sdkud.a"/> | ||
<Library Value="libCodeLiteud.a"/> | ||
<Library Value="libwxsqlite3ud.a"/> | ||
<Library Value="libsqlite3.a"/> | ||
<Library Value="libwxmsw28ud.a"/> | ||
</Linker> | ||
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath=""></Debugger> | ||
<ResourceCompiler Required="no" Options=""/> | ||
<PreBuild/> | ||
<PostBuild/> | ||
<CustomBuild Enabled="no"> | ||
<CleanCommand></CleanCommand> | ||
<BuildCommand></BuildCommand> | ||
<SingleFileCommand></SingleFileCommand> | ||
<MakefileGenerationCommand></MakefileGenerationCommand> | ||
<ThirdPartyToolName>None</ThirdPartyToolName> | ||
<WorkingDirectory></WorkingDirectory> | ||
</CustomBuild> | ||
<AdditionalRules> | ||
<CustomPostBuild></CustomPostBuild> | ||
<CustomPreBuild> | ||
|
||
</CustomPreBuild> | ||
</AdditionalRules> | ||
</Configuration> | ||
<Configuration Name="WinReleaseUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library"> | ||
<General OutputFile="../Runtime/plugins/ContinuousBuild.dll" IntermediateDirectory="./WinReleaseUnicode" Command="./CodeLite.exe" CommandArguments="-b ." WorkingDirectory="../Runtime" PauseExecWhenProcTerminates="no"/> | ||
<Compiler Required="yes" Options="$(shell wx-config --cxxflags --unicode=yes --debug=no);-O2"> | ||
<IncludePath Value="."/> | ||
<IncludePath Value="../Interfaces"/> | ||
<IncludePath Value="../CodeLite"/> | ||
<IncludePath Value="../Plugin"/> | ||
<IncludePath Value="../sqlite3"/> | ||
<IncludePath Value="../sdk/wxsqlite3/include"/> | ||
<Preprocessor Value="__WX__"/> | ||
<Preprocessor Value="WXUSINGDLL"/> | ||
<Preprocessor Value="_WIN32_WINNT=0x501"/> | ||
<Preprocessor Value="ASTYLE_LIB"/> | ||
</Compiler> | ||
<Linker Required="yes" Options="-O2;$(shell wx-config --debug=no --libs --unicode=yes);"> | ||
<LibraryPath Value="../lib/gcc_lib"/> | ||
<Library Value="libplugin_sdku.a"/> | ||
<Library Value="libCodeLiteu.a"/> | ||
<Library Value="libwxsqlite3u.a"/> | ||
<Library Value="libsqlite3.a"/> | ||
<Library Value="libwxmsw28u.a"/> | ||
</Linker> | ||
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath=""></Debugger> | ||
<ResourceCompiler Required="no" Options=""/> | ||
<PreBuild/> | ||
<PostBuild/> | ||
<CustomBuild Enabled="no"> | ||
<CleanCommand></CleanCommand> | ||
<BuildCommand></BuildCommand> | ||
<SingleFileCommand></SingleFileCommand> | ||
<MakefileGenerationCommand></MakefileGenerationCommand> | ||
<ThirdPartyToolName>None</ThirdPartyToolName> | ||
<WorkingDirectory></WorkingDirectory> | ||
</CustomBuild> | ||
<AdditionalRules> | ||
<CustomPostBuild></CustomPostBuild> | ||
<CustomPreBuild> | ||
|
||
</CustomPreBuild> | ||
</AdditionalRules> | ||
</Configuration> | ||
</Settings> | ||
<Dependencies Name="WinDebugUnicode"/> | ||
<Dependencies Name="WinReleaseUnicode"/> | ||
</CodeLite_Project> |
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