Prototype of rendering a Compose Multiplatform window as a Steam VR overlay.
Works by integrating Compose's experimental support for integrating with LWJGL with OpenVR.
What works:
- You can show an overlay window
- You can probably make it transparent by painting transparent as the background colour for the surface, but I haven't tried
What doesn't work:
- You can't interact with any of the UI
- Pretty much everything else doesn't work XD