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Add a github workflow that publishes to sdists to PyPI on release #967
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Some questions
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LGTM
Thanks. Before this can work we'll need someone who has access to the repo settings (@mdickinson?) to provide the appropriate secret token for PyPI. |
On it. |
Done. I'll post details on Slack. |
* Add a github workflow that publishes to sdists to PyPI on release. * Use build to build the sdist.
* Use the "sphinx-copybutton" extension in documentation (#948) * DOC: Use the sphinx-copybutton extension in documentation modified: ci/edmtool.py modified: docs/source/conf.py modified: enable/__init__.py * Update ci/edmtool.py * Get things working on wxPython again (#950) Addresses these warnigns/exceptions: - TypeError: BitmapFromImage() got an unexpected keyword argument 'depth' - AttributeError: 'PaintDC' object has no attribute 'BeginDrawing' - wxPyDeprecationWarning: Call to deprecated item EmptyImage. Use :class:`Image` instead. image = wx.EmptyImage(*sz) - wxPyDeprecationWarning: Call to deprecated item BitmapFromImage. Use :class:`wx.Bitmap` instead bmp = wx.BitmapFromImage(image, depth=-1) See https://forums.wxwidgets.org/viewtopic.php?t=39930 why the Begin/EndDrawing calls can simply be removed. Related issues: #798 and #531 * Add SWIG to pyproject.toml build dependencies (#954) * Experiment with installing SWIG from PyPI * Update the EDM-based workflow * Remove restriction on SWIG version * Add Cython back as a development dependency; remove verify_swig_install * Remove generated C++ file. (#958) * Fix Kiva Quartz backend string encoding (#966) * Add regression test for Enable #964. * Properly decode strings in Kiva Quartz font code. * Properly guard against running Quartz tests on non-Mac systems. * Ensure Wx Quartz test terminates. * Make test success externally visible. * Fix tests, use UTF-8. * Add a github workflow that publishes to sdists to PyPI on release (#967) * Add a github workflow that publishes to sdists to PyPI on release. * Use build to build the sdist. * Take into account all font features when drawing SVG text. (#980) * Fix Quartz font rendering (#978) * Use font family in quartz when no font name given. * Render quartz text with fill color rather than stroke color. * Fix `SCRIPT` font family in Kiva (#975) * Add a test for #971 This should fail CI. * Fix bug and clean-up style. * Correct first point and orientation of Kiva QPainter arcs (#970) * Correct first point and orientation of Kiva QPainter arcs. This fixes #962 but not #960. * Update kiva/qpainter.py * Render font families better in QPainter backend (#973) * Fall back to kiva.fonttools if Qt can't come up with a font name. * Add a comment about setFamilies() * Fix WEIGHT_EXTRAHEAVY on Qt6 (#990) Some changes to tests to make sure eveything is tested correctly. * Fix the rendering of polygons in basecore2d-based backends (#987) * Fix the rendering of polygons in basecore2d-based backends This: - consistently uses Nx2 numpy arrays to store path points - doesn't create a new subpath after a LINES function A driveby fix gives a default implementation for show_text_at_point(). * Clean-up comments. * Fix some unused imports. * Some of the unused imports are in fact used. * Improve the situation of line_state_equal a bit. * Ensure all subpath arguments are numpy arrays. * Ensure all backends implement `arc_to` and `quad_curve_to` (#988) * Ensure all backends implement arc_to and quad_curve_to. * Fix 'infomration' typo in comments in multiple files. * Fixes suggested from PR review. Co-authored-by: Poruri Sai Rahul <rporuri@enthought.com> Co-authored-by: Brecht Machiels <brecht@mos6581.org> Co-authored-by: Mark Dickinson <mdickinson@enthought.com>
This doesn't attempt to do any sort of building, just packages up the sdist.
PyPI secrets will need to be added for the project.