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Add OpenGL support to the benchmark program #659

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merged 1 commit into from
Mar 2, 2021
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@jwiggins jwiggins commented Mar 2, 2021

Fixes #652

This wasn't as hard as I thought it would be. I just stole code from the kiva drawing tests.

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- x 2x
draw marker at points opengl draw_marker_at_points opengl draw_marker_at_points 2x
draw path at points opengl draw_path_at_points opengl draw_path_at_points 2x
show text opengl show_text opengl show_text 2x
draw path opengl draw_path opengl draw_path 2x

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LGTM. The code worked as expected locally but there were a bunch of issues that I got to know about looking at the output of the benchmark.

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jwiggins commented Mar 2, 2021

Yeah. The OpenGL backend is pretty rotted.

Thanks for the review.

@jwiggins jwiggins merged commit 0ddaa89 into master Mar 2, 2021
@jwiggins jwiggins deleted the feature/gl-benchmark branch March 2, 2021 09:21
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Kiva Benchmark: Add OpenGL
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