Tags: endlessm/godot-block-coding
Toggle v0.9.0's commit message
Merge pull request #350 from endlessm/advanced-false
Add is_advanced = false to non-advanced blocks
Toggle v0.8.0's commit message
Background: Add safety check for parent block
Mainly to test the background in isolation in a new Control scene.
Toggle v0.7.1's commit message
Merge pull request #243 from endlessm/fix-group-code-generation
blocks: Use string type for group names
Toggle v0.7.0's commit message
Merge pull request #229 from endlessm/cleanup-deps
Cleanup dependencies
Toggle v0.6.2's commit message
Merge pull request #182 from endlessm/it-block-cycle
Fix InstructionTree and Block circular dependency
Toggle v0.6.1's commit message
Merge pull request #157 from endlessm/T35573-snappoint-tests
Block: Add setter to manage bottom_snap
Toggle v0.6.0's commit message
Merge pull request #145 from endlessm/T35572-select-non-block-code-node
Plugin: Only skip duplicate work when BlockCode nodes selected
Toggle v0.5.0's commit message
Verified
wjt
Will Thompson
Version 0.5.0
Compatibility improvements:
- Improve compatibility with Godot 4.3 beta
- Add workaround for compatibility with Godot 4.2.1
Bug fixes:
- Fix errors related to parameter blocks
- Correct tooltip for block picker toggle button
- Simplify drawing block backgrounds
- Remove unused code
Other improvements:
- Animate when scrolling between categories
- Use physical keys for implicit WASD & arrow-key input
Toggle v0.4.0's commit message
ci: Use newer snapshot of asset lib action
I realised that the previous pinned commit had not refreshed
dist/index.js for some of the changes.
This pinned commit corresponds to
<deep-entertainment/godot-asset-lib-action#3 >.
Toggle v0.3.1's commit message
Verified
wjt
Will Thompson
Version 0.3.1
- Use commit hash rather than tag name in Asset Library submission
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