Skip to content

Conversation

manuq
Copy link
Contributor

@manuq manuq commented Oct 28, 2024

This is an alternative to #292

Instead of adding yet another property, make the "rotate with spawner" the default. Also remove the "spawn parent" property to leave only the SCENE behavior (as a separate commit).

manuq added 2 commits October 28, 2024 16:18
Rotate the spawned scene according to the SimpleSpawner node global
rotation. Useful for changing the direction of bullets spawned from a
rotated object.
Remove the spawn_parent property and only leave the "SCENE" behavior.
Document this as part of the class documentation.
Copy link
Contributor

@dylanmccall dylanmccall left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I like the feel of this a lot :) It makes sense to me that SimpleSpawner is just one of those oddly-shaped building blocks that lets you do cool things. I asked for a bit of feedback from Justin as well, to be sure.

@manuq
Copy link
Contributor Author

manuq commented Nov 6, 2024

I asked for a bit of feedback from Justin as well, to be sure.

Should we just go with this? I think we already gave enough time for early feedback.

@dylanmccall dylanmccall merged commit da44907 into main Nov 7, 2024
3 checks passed
@dylanmccall dylanmccall deleted the simple-spawner-rotation-alt branch November 7, 2024 01:09
@dylanmccall
Copy link
Contributor

Yeah, let's see what we hear back after the next release.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants