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Combine nested otherwise empty directories in objects view #137

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Nov 7, 2024
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23 changes: 23 additions & 0 deletions objdiff-gui/src/config.rs
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,21 @@ pub enum ProjectObjectNode {
Dir(String, Vec<ProjectObjectNode>),
}

fn join_single_dir_entries(nodes: &mut Vec<ProjectObjectNode>) {
for node in nodes {
if let ProjectObjectNode::Dir(my_name, my_nodes) = node {
join_single_dir_entries(my_nodes);
// If this directory consists of a single sub-directory...
if let [ProjectObjectNode::Dir(sub_name, sub_nodes)] = &mut my_nodes[..] {
// ... join the two names with a path separator and eliminate the layer
*my_name += "/";
*my_name += sub_name;
*my_nodes = std::mem::take(sub_nodes);
}
}
}
}

fn find_dir<'a>(
name: &str,
nodes: &'a mut Vec<ProjectObjectNode>,
Expand Down Expand Up @@ -60,6 +75,14 @@ fn build_nodes(
let filename = path.file_name().unwrap().to_str().unwrap().to_string();
out_nodes.push(ProjectObjectNode::Unit(filename, idx));
}
// Within the top-level module directories, join paths. Leave the
// top-level name intact though since it's the module name.
for node in &mut nodes {
if let ProjectObjectNode::Dir(_, sub_nodes) = node {
join_single_dir_entries(sub_nodes);
}
}

nodes
}

Expand Down