Closed
Description
#236 introduces client/server as the other pair of network endpoints we can use to represent an exchange over the network. We've discussed in #61 that there can be big advantages to representing the exchange that way, over using the source/destination pair.
I think it's great to populate client/server when we can, but I would contend that when this happens, we should still populate source/destination.
I want to know that 100% of my events have source/destination. (And I think we can populate it in all situations.)
What do people think? Should we introduce this?